
Bullet Time
by Blace Plugins
Bullet Time is an AI-driven effect plugin for After Effects and Premiere Pro from Blace Plugins. It runs in CPU mode on any supported system or with hardware acceleration on qualifying GPUs.
Modeling, rendering and simulation plugins for Autodesk 3ds Max used across archviz, games and VFX.
4 plugins

by Blace Plugins
Bullet Time is an AI-driven effect plugin for After Effects and Premiere Pro from Blace Plugins. It runs in CPU mode on any supported system or with hardware acceleration on qualifying GPUs.

by Martin Breidt
mbFracture is a macroscript for 3ds Max that automatically breaks a mesh object into volumetric pieces, with an option for crack width. Created by Martin Breidt, it is listed at version 0.1 alpha.

by atanasbak
AColorManager is a tool for 3ds Max, part of the AvizStudioTools suite. Version 2.0 adds conversion of V-Ray scenes from sRGB to ACEScg. It loads through the AIO App interface.

by cmjohncheng
PixPatch AI connects 3ds Max to Google's Gemini AI, letting you modify, enhance, and fix renders directly from the Frame Buffer. Mask an area, describe a change, and the AI handles it inside your viewport.