Skip to content

BakeRadiosity

by Autodesk, Inc.·Rendering

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Earns its place in the Autodesk App Store library by turning an Adaptive Subdivision result into baked geometry that keeps its GI effect during real-time Nitrous playback.

What is BakeRadiosity?

BakeRadiosity is a 3ds Max plugin that changes an Adaptive Subdivision result into a new mesh object. The lighting calculation results are baked onto that mesh's vertices, so the global illumination stays attached to the geometry rather than being recomputed.

With the Nitrous feature, the GI effect can be given to walk-through and real-time viewing. That makes it a fit for background data creation for games or for Design Visualization previews, where lit geometry needs to play back interactively.

Typical uses include background stage model creation and real-time Design Visualization content creation. The plugin is listed at version 1.0.0, and its most recent update added 2024 support without changing the version number. A demo video is available on the developer's page for anyone who wants a closer look before installing.

Who is BakeRadiosity best for?

BakeRadiosity is best for background stage model creation and real-time Design Visualization content creation.

How much does BakeRadiosity cost?

BakeRadiosity is completely free to download and use.

Key features

  • Converts an Adaptive Subdivision result into a new mesh object
  • Bakes lighting calculation results onto the mesh vertices
  • GI effect available for walk-through and real-time viewing through the Nitrous feature
  • Usable for background data creation for games or Design Visualization previews
  • Added 2024 support in the latest update

Tags

#3ds Max#radiosity#lighting bake#global illumination#Nitrous#Design Visualization#real-time#Autodesk

Frequently asked questions

Does BakeRadiosity support 3ds Max 2024?

BakeRadiosity added 2024 support in its most recent update, which was applied without changing the version number. The plugin is listed at version 1.0.0, with that update dated 2023-07-20. For the full list of supported 3ds Max releases and any later additions, check the developer's page, since compatibility details can change with newer builds after this update.

How does BakeRadiosity handle Adaptive Subdivision results?

BakeRadiosity changes an Adaptive Subdivision result into a new mesh object, then bakes the lighting calculation results onto that mesh's vertices. Because the global illumination is stored on the geometry itself, the GI effect can be carried into walk-through and real-time viewing through the Nitrous feature. This approach suits background data creation for games and Design Visualization previews.

Can BakeRadiosity show global illumination in real time?

BakeRadiosity bakes the lighting calculation onto mesh vertices, and through the Nitrous feature the GI effect can be given to walk-through and real-time viewing. That makes it applicable to real-time Design Visualization content creation and to background data creation for games, where lit geometry needs to display interactively rather than being re-rendered each time.

Is BakeRadiosity free?

BakeRadiosity is listed as free in this catalog. Licensing terms can change over time, so for the current details and any conditions attached to its use, refer to the developer's page. From there you can also find the download and a demo video that covers the plugin.

Alternatives to BakeRadiosity

Also in Rendering for 3ds Max.

Similar plugins