
Flip Fluids
by RLGUY
FLIP Fluids is a liquid simulation addon for Blender that lets you set up, run, and render high-quality liquid effects. Its custom FLIP-based engine has been in development since 2016 with tight Blender integration.
by Marcos Medel·Simulation
Images © Marcos Medel. Used for product review; image policy.
Fpv Control stands out in the superhive library for turning real controller input into recordable Blender camera animation, backed by community-tested presets and a full walkthrough tutorial.
Fpv Control is a Blender add-on by Marcos Medel for flying and recording FPV drone camera shots inside Blender. You pilot the camera in real time with a game controller, and the movement is captured as editable Blender keyframes, so a recorded flight can be adjusted afterward. The tool runs a real FPV flight simulation with collision physics.
Controller support covers DJI, TBS, Radiomaster, Xbox, PlayStation and USB gamepads, and the add-on includes community-tested controller presets. Stick tuning handles expo, sensitivity and smoothing, while post-flight smoothing is aimed at cinematic camera motion. Additional features include an experimental projectile system, scene scaling and floor helpers, and the ability to save and load presets.
The download bundles the complete FPV.Control v1.0 add-on along with a demo map and the Nazgul Evoque F5 V2 drone model. It is released under the GPL license and lists compatibility with Blender 4.2 through 4.5, across the Blender-Internal, Cycles and Eevee render engines. A demo video and a full walkthrough tutorial are available.
Fpv Control is best for blender artists creating FPV drone-style camera shots with a physical controller and recording the flight to editable keyframes.
Fpv Control is completely free to download and use.
Fpv Control lists compatibility with Blender versions 4.2 through 4.5, so it runs on Blender 4.5 as well as the other releases in that range. It is distributed as a Blender add-on and is marked as extension compatible. If you are running a version outside the 4.2 to 4.5 range, check the developer's page before installing, since compatibility outside those listed versions is not stated here. A full walkthrough tutorial covering installation is also referenced, which can help you get set up on a supported version.
Fpv Control does not require a specific controller, since any controller recognized by your computer should work. It supports DJI, TBS, Radiomaster, Xbox, PlayStation and USB gamepads, and ships with community-tested controller presets. The tested list includes DJI FPV Controller V1, RC 2 and RC 3, TBS Tango 2, Radiomaster Boxer, TX12, Pocket and TX16S, Jumper T20 V2, BetaFPV LiteRadio 2 SE, PlayStation PS1 and PS4, iFlight Commando 8 v2 and FlySky FS-i6X. Other controllers such as Xbox and additional PlayStation models should also work, pending tester confirmation.
Fpv Control converts your flight into editable Blender keyframes, so you can adjust the animation after recording rather than being locked to the original take. Flights are recorded directly to keyframes as you fly, and the add-on also offers post-flight smoothing for cinematic camera motion. Stick tuning covers expo, sensitivity and smoothing, giving you control over how input translates into movement. Presets can be saved and loaded, so controller configurations you set up can be stored and reused across projects.
Fpv Control lists Blender-Internal, Cycles and Eevee among its render engines used, so it fits into projects built around Blender's standard rendering options. It is a Blender add-on focused on real-time FPV camera animation, recording flights directly to keyframes. The download also bundles a demo map and the Nazgul Evoque F5 V2 3D drone model, giving you a scene and a drone to test flights with. For the full set of supported engines and any current details, the developer's page is the best reference.
Fpv Control is listed as free here, though licensing can change, so the developer's page is the place to confirm current terms before downloading. The add-on is released under the GPL license and ships as version 1.0 with lifetime updates included. Its listed contents include the complete v1.0 add-on, a demo map, the Nazgul Evoque F5 V2 drone model and community-tested controller presets. For the most up-to-date licensing and details on what is bundled, check the developer's page directly.

by RLGUY
FLIP Fluids is a liquid simulation addon for Blender that lets you set up, run, and render high-quality liquid effects. Its custom FLIP-based engine has been in development since 2016 with tight Blender integration.

by VjaceslavT
Simply Cloth Studio 2 is a cloth creation and simulation add-on for Blender, rebuilt for Blender 5.0 with a modern interface, an adaptive wrinkle recognition system, and performance improvements, alongside tools for pinning, sewing, and cloth presets.

by BeFX Studios
RBDLab is a VFX and simulation addon for Blender, developed by BeFX Studios for rigid body and destruction work. It ships with documentation and free updates, and holds a 5-star rating from 70 reviews.

by Physical Addons
Physical Open Waters - Ocean is a Blender add-on from Physical Addons for infinite ocean simulations, offering advanced LOD stability and dynamic wave interactions. It renders in both Cycles and Eevee.

by naelstrof
Jiggle Physics adds stretchy jiggle physics to Blender rigs. A fork of the Wiggle 2 add-on by shteeve3d, it uses a verlet solver with simple 0-1 parameters to animate anything from soupy ropes to immovable rods.

by k44dev Software
X-Muscle System is a physics-based tissue simulator add-on for Blender, built for creating muscular systems, tissue and organic objects and running physical simulations that visualize skin surface deformations based on volume preservation of muscles, fat and bones.