
Flip Fluids
by RLGUY
FLIP Fluids is a liquid simulation addon for Blender that lets you set up, run, and render high-quality liquid effects. Its custom FLIP-based engine has been in development since 2016 with tight Blender integration.
by Bevel_3d·Simulation
Images © Bevel_3d. Used for product review; image policy.
KineticMove earns its place in the superhive library for bringing collision shape setup and rigid body placement into a single sidebar panel in Blender.
KineticMove is an add-on for Blender focused on object placement through rigid body dynamics. It lets you apply collision shapes to objects and initiate rigid body simulations, then watch objects interact in real time. Available collision shapes include Box, Sphere, Mesh, Capsule, and Cylinder.
The add-on adds a panel to Blender's 3D View sidebar, gathering simulation controls and settings in one place. You can duplicate and lift objects with a single click, set the origin of objects to geometry for precise positioning, and apply rigid body physics to multiple objects while adjusting settings and viewing results. It is designed to integrate with Blender's existing tools.
Bevel_3d positions KineticMove for a range of applications, from game development and animation to architectural visualization and product design. It works with Cycles, Eevee, and Octane render engines, and is available as a Blender extension. A tutorial and a demo video are available for getting started.
Kineticmove is best for blender users applying rigid body dynamics for object placement across game development, animation, architectural visualization, and product design.
Kineticmove is completely free to download and use.
KineticMove supports Blender versions 4.0 through 5.0. It is offered as an add-on and is listed as Blender extension compatible, so it can be installed through the extension workflow in supported Blender releases. If you are running a version outside this range, check the developer's page before installing to confirm current compatibility, since supported versions can change with newer releases of the add-on.
KineticMove lists Cycles, Eevee, and Octane as the render engines used. Because the add-on centers on rigid body dynamics and object placement rather than shading, these engines cover the rendering side of projects built with it. If you rely on a different render engine, review the developer's page to confirm how KineticMove fits your setup before installing it into your Blender projects.
KineticMove adds a user-friendly panel within Blender's 3D View sidebar, where you access simulation controls and settings in one place. From there you can apply collision shapes, initiate rigid body dynamics, duplicate and lift objects, and set object origins to geometry. The add-on is designed to integrate with Blender's existing tools, so its panel sits alongside the standard sidebar interface for a familiar workflow.
KineticMove is listed as free in this catalog. It is distributed under a GPL license and published by Bevel_3d. For current licensing terms and any pricing details, check the developer's page directly, as terms may differ from what is shown here. A tutorial and a demo video are also available if you want to see the add-on in action before installing it.

by RLGUY
FLIP Fluids is a liquid simulation addon for Blender that lets you set up, run, and render high-quality liquid effects. Its custom FLIP-based engine has been in development since 2016 with tight Blender integration.

by VjaceslavT
Simply Cloth Studio 2 is a cloth creation and simulation add-on for Blender, rebuilt for Blender 5.0 with a modern interface, an adaptive wrinkle recognition system, and performance improvements, alongside tools for pinning, sewing, and cloth presets.

by BeFX Studios
RBDLab is a VFX and simulation addon for Blender, developed by BeFX Studios for rigid body and destruction work. It ships with documentation and free updates, and holds a 5-star rating from 70 reviews.

by Physical Addons
Physical Open Waters - Ocean is a Blender add-on from Physical Addons for infinite ocean simulations, offering advanced LOD stability and dynamic wave interactions. It renders in both Cycles and Eevee.

by naelstrof
Jiggle Physics adds stretchy jiggle physics to Blender rigs. A fork of the Wiggle 2 add-on by shteeve3d, it uses a verlet solver with simple 0-1 parameters to animate anything from soupy ropes to immovable rods.

by k44dev Software
X-Muscle System is a physics-based tissue simulator add-on for Blender, built for creating muscular systems, tissue and organic objects and running physical simulations that visualize skin surface deformations based on volume preservation of muscles, fat and bones.