
Flip Fluids
by RLGUY
FLIP Fluids is a liquid simulation addon for Blender that lets you set up, run, and render high-quality liquid effects. Its custom FLIP-based engine has been in development since 2016 with tight Blender integration.
by 3Z Axis·Simulation
Images © 3Z Axis. Used for product review; image policy.
Version 1.5 focuses on performance, adding particle sampling and a reworked caching system aimed at large scenes and file sizes. Full source code is included with a UI integrated into the Particles tab.
P2O Converter is a Blender add-on for turning particle simulations into real animated objects with full control. It converts particles to objects across a timeline with keyframes, preserving location, rotation, scale, and visibility animation. Smart visibility options use either actual visibility or scale-to-zero, and it supports Mesh, Armature, and Empty object types. It works with any particle system using object instancing.
The workflow is straightforward: select your particle system object, then your instance object, choose your keyframe settings, and click Convert to generate animated objects for every particle. A one-click Apply Transforms option is available with optional Make Single User. Converted results can be exported to FBX with settings optimized for particle-based animation, then imported into other software such as Unreal Engine, Unity, Maya, and Houdini.
Version 1.5 adds a Particle Sampling feature to convert a specified percentage of particles for faster processing and resource efficiency, plus a rewritten caching system that gathers data for all frames at once. The update reports up to 50% better performance than the previous version and is optimized for handling extremely large numbers of particles and large file sizes.
P2O Converter is best for blender artists and animators converting particle simulations into editable, keyframed objects for motion graphics, VFX, or export to other software.
P2O Converter is completely free to download and use.
P2O Converter follows a short workflow: select your particle system object, then select your instance object, choose your keyframe settings for location, rotation, scale, and visibility, and click Convert. The add-on then creates animated objects for every particle across the timeline. Smart visibility options let you use actual visibility or scale-to-zero. Afterward, you can optionally apply transforms with a one-click option and Make Single User, and export the result as FBX for use elsewhere.
P2O Converter includes FBX export with settings optimized for particle-based animation. After exporting to FBX, the animated objects can be imported into other 3D software such as Unreal Engine, Unity, Maya, and Houdini. This makes the add-on a bridge between Blender and real-time engines or other production pipelines, letting procedural simulations become editable animated objects you can carry into external renderers and game engines.
P2O Converter is optimized for converting extremely large numbers of particles and handling large file sizes smoothly. The Particle Sampling feature lets you convert only a specified percentage of particles for faster processing and resource efficiency. Its caching system was rewritten to gather data for all frames at once before conversion begins, which reduces update lag. Version 1.5 reports up to 50% better performance compared to the previous version.
P2O Converter is listed as free in this catalog. It ships with full source code and easy installation, a clean UI integrated into the Particles tab, and a helpful instructions panel built into the add-on itself. For current licensing terms and any purchase details, check the developer's page on Superhive, where 3Z Axis maintains the product listing.

by RLGUY
FLIP Fluids is a liquid simulation addon for Blender that lets you set up, run, and render high-quality liquid effects. Its custom FLIP-based engine has been in development since 2016 with tight Blender integration.

by VjaceslavT
Simply Cloth Studio 2 is a cloth creation and simulation add-on for Blender, rebuilt for Blender 5.0 with a modern interface, an adaptive wrinkle recognition system, and performance improvements, alongside tools for pinning, sewing, and cloth presets.

by BeFX Studios
RBDLab is a VFX and simulation addon for Blender, developed by BeFX Studios for rigid body and destruction work. It ships with documentation and free updates, and holds a 5-star rating from 70 reviews.

by Physical Addons
Physical Open Waters - Ocean is a Blender add-on from Physical Addons for infinite ocean simulations, offering advanced LOD stability and dynamic wave interactions. It renders in both Cycles and Eevee.

by naelstrof
Jiggle Physics adds stretchy jiggle physics to Blender rigs. A fork of the Wiggle 2 add-on by shteeve3d, it uses a verlet solver with simple 0-1 parameters to animate anything from soupy ropes to immovable rods.

by k44dev Software
X-Muscle System is a physics-based tissue simulator add-on for Blender, built for creating muscular systems, tissue and organic objects and running physical simulations that visualize skin surface deformations based on volume preservation of muscles, fat and bones.