
DesignToolBox
by Atelier Bump
DesignToolBox is a collection of modeling tools for 3ds Max, built to accelerate and simplify basic modeling tasks for architectural models, furniture design, and other work where accurate modeling is needed.
by TheMan·Modeling
Illustrative cover generated by AnyPlugins — no product screenshot available.
Earns its place in the scriptspot library as a focused utility that turns a manual random-extrude task into a single toolbar action.
Random Extrude is a script for 3ds Max that automates a task usually done by hand: extruding polygons at random. Working on an Editable Poly object, it takes the polygons you've selected and extrudes them by random amounts within the minimum and maximum values you supply.
Installation uses a drag-and-drop installer. You drag the InstallerDragnDrop.ms script into the viewport, then right-click the toolbar, choose Customize, open the Toolbars tab, and select ManniiCode from the Category dropdown. From there you drag the script onto any toolbar to create a button for it. If you run it on an object that isn't an Editable Poly, the script displays a message noting the object needs to be Editable Poly.
This is version 2.0, last updated on 2023-05-20, with stated compatibility for 3ds Max 2022.3 and later. It's a single-purpose script focused on random polygon extrusion.
Random Extrude is best for 3ds Max artists who want to extrude selected polygons on an Editable Poly object by random amounts instead of doing it by hand.
Random Extrude is completely free to download and use.
Random Extrude lists compatibility with 3ds Max 2022.3 and later, so it should run on that version and newer releases. The script is at version 2.0 and was last updated on 2023-05-20. If you're on an older build of 3ds Max, check the developer's page at manniicode.com before installing, since the stated compatibility begins at 2022.3. For the most current compatibility details, the developer's project page is the best reference.
Random Extrude installs by dragging the InstallerDragnDrop.ms script into the 3ds Max viewport. Once installed, right-click the toolbar and choose Customize, open the Toolbars tab, then select ManniiCode from the Category dropdown. From there you drag the script onto whichever toolbar you prefer, which gives you a button to run it. The process takes only a few steps and lets you place the tool wherever suits your layout.
Random Extrude works on Editable Poly objects, extruding their selected polygons by random amounts. If you run it on an object that isn't an Editable Poly, the script displays a message stating that the object needs to be Editable Poly. So before using it, convert your geometry to Editable Poly and select the faces you want to extrude. The script operates on the polygons currently selected on the object.
Random Extrude is listed as free here in the catalog. It's a 3ds Max script from the ManniiCode project, currently at version 2.0. For the most current licensing terms, download links, and any updates, check the developer's page at manniicode.com. Since licensing can change over time, the developer's project page is the most reliable place to confirm how the script is distributed before you add it to your toolbar.

by Atelier Bump
DesignToolBox is a collection of modeling tools for 3ds Max, built to accelerate and simplify basic modeling tasks for architectural models, furniture design, and other work where accurate modeling is needed.

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