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SmoothSpline

by Jon Seagull·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

SmoothSpline earns its place in the ScriptSpot library as a focused utility for producing a smoothed copy of a spline object.

What is SmoothSpline?

SmoothSpline is a script for 3ds Max that produces a smoothed copy of a spline you select. For each vertex, it averages the position with that of its neighboring vertices, resulting in a new, smoothed version of the original spline object.

Using it is straightforward: activate the script, then pick the spline to be smoothed. The averaging operation is applied to the picked object, and the smoothed copy is generated from it.

The script comes from Jon Seagull, a consultant and technical director who works on the technical aspects of clients' internal 3D pipelines, including custom tool creation and scripting. SmoothSpline is listed at version 0.1 and is compatible with 3ds Max versions 5, 6 and 7. A demo video is available, and the developer's page can be reached through the official link.

Who is SmoothSpline best for?

SmoothSpline is best for 3ds Max users who need to smooth a spline by averaging vertex positions with their neighbors.

How much does SmoothSpline cost?

SmoothSpline is completely free to download and use.

Key features

  • Creates a smoothed copy of a picked spline object
  • Averages each vertex's position with that of its neighboring vertices
  • Activated as a script, then applied to a picked spline
  • Compatible with 3ds Max versions 5, 6 and 7
  • Listed at version 0.1

Tags

#3ds Max#spline#script#smoothing#vertex#modeling#utility

Frequently asked questions

What 3ds Max versions does SmoothSpline support?

SmoothSpline lists compatibility with 3ds Max versions 5, 6 and 7. If you are running one of those releases, the script is documented to work with your setup. For newer versions of 3ds Max, this information is not stated here, so check the developer's page through the official link for any additional details on compatibility before relying on it in a production pipeline.

How do I use SmoothSpline in 3ds Max?

SmoothSpline works by first activating the script, then picking the spline you want to smooth. Once the spline object is selected, the script creates a smoothed copy in which each vertex's position is averaged with that of its neighbors. The workflow is a simple pick-based operation, so you activate the tool and choose your target spline to generate the smoothed result.

Is SmoothSpline free to use?

SmoothSpline is listed as free in this catalog. For current licensing terms and any conditions on use, refer to the developer's page via the official link, since specific licensing details are best confirmed at the source. The script is provided by Jon Seagull, whose official site is the place to look for the latest information about the tool and its distribution.

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