Skip to content

Twodphysics

by Sreeraj R·Simulation

Images © Sreeraj R. Used for product review; image policy.

Why we like it

TwoDPhysics stands out in the Superhive library for targeting a specific gap: 2D rigid body physics in Blender, where the native engine is built for 3D work.

What is Twodphysics?

TwoDPhysics is a 2D rigid body simulation add-on built for Blender 2.80. Since Blender 2.8, it has been possible to create a fully fledged 2D animation in Blender using grease pencil or other means. Until now, there hasn't been a dedicated 2D rigid body physics engine for Blender.

Blender's existing physics engine is built for 3D simulations, and setting up a 2D simulation with it takes considerable effort. TwoDPhysics is aimed at that gap, providing a physics engine focused specifically on 2D rigid body simulation.

The add-on is currently available for both Windows and Linux and ships with documentation. It is released under the GPL license. A demo video is available for those who want to see more before adding it to their Blender workflow.

Who is Twodphysics best for?

Twodphysics is best for blender animators working on 2D rigid body simulations who need a dedicated physics engine rather than the built-in 3D system.

How much does Twodphysics cost?

Twodphysics is completely free to download and use.

Key features

  • 2D rigid body simulation for Blender
  • Dedicated 2D physics engine, separate from Blender's 3D physics system
  • Works alongside grease pencil and other 2D animation methods
  • Available for both Windows and Linux
  • Documentation included
  • Released under the GPL license

Tags

#2d physics#rigid body#simulation#grease pencil#2d animation#blender addon#physics engine

Frequently asked questions

What Blender versions does TwoDPhysics support?

TwoDPhysics is built for Blender 2.80, and is listed with support for Blender 2.8 and 2.81. It arrived after Blender 2.8 made fully fledged 2D animation possible using grease pencil or other means. If you are working in one of these Blender versions, the add-on is designed to fit that environment. For details on any newer Blender releases, check the developer's page before installing.

Does TwoDPhysics run on Windows and Linux?

TwoDPhysics is currently available for both Windows and Linux, so users on either platform can add it to their Blender setup. Support for other operating systems is not stated here, so if you work on a different platform, consult the developer's page to confirm availability before you rely on it for a project. The add-on ships with documentation to help you get started once installed.

Is TwoDPhysics free to use?

TwoDPhysics is listed as free in this catalog and is released under the GPL license. Licensing terms can change over time, so for the most current details it is best to check the developer's page directly. The add-on also comes with documentation, which is useful for understanding how it fits into a Blender 2D animation workflow once you have it set up.

Why use TwoDPhysics instead of Blender's built-in physics?

TwoDPhysics exists because Blender's existing physics engine is dedicated to 3D simulations, and creating a 2D simulation with it requires a good deal of workaround effort. TwoDPhysics is a dedicated 2D rigid body physics engine, aimed at that gap so 2D work does not depend on adapting a 3D-focused system. It is designed to work with fully fledged 2D animation in Blender using grease pencil or other means.

Similar plugins