Battle Axe Timelord moves Photoshop and Animate layers directly into an After Effects comp and simplifies frame-based animation. Built on the layer transfer systems made popular in Overlord and AEUX, it renders timeline layers to disk and automatically imports them into After Effects.
Transfers run in several directions: Photoshop and Animate timelines send selected layers to After Effects as PNG sequences and SWFs, After Effects comps return as MP4 reference renders, and Photoshop layers move across much like Overlord. For drawn work, matching toolbars in Photoshop and Animate let you add, remove, duplicate, split and clear frames with the same behaviors, adjust frame duration, and roll the edit point between frames while keeping layer length intact. You can create timelines to match After Effects comps or the reverse, and toolbars are customizable for more niche workflows.
Timelord requires Photoshop CC2024 and below, since Adobe dropped ZXP support in Photoshop 2025, and it still runs in Adobe Animate. Battle Axe has confirmed no further updates are planned.