Bexar Studio - Professional Color Grading is a Lightroom-inspired color grading system built for Blender artists. It brings cinematic looks, real-time editing, and a preset library into Blender, so color work happens directly in the scene without leaving the application. Grading covers exposure, contrast, highlights, shadows, color balance, mood, and atmosphere through intuitive controls rather than compositor nodes.
A dual editing workflow offers Scene Mode for Blender scenes and Photo Mode for imported images, both without touching the compositor node tree. Adjustments update in real time in the viewport, and a full before/after split view can be toggled at any point to compare the graded result with the original. The workflow is non-destructive, keeping the scene editable while you refine color and mood.
Presets are organized in a thumbnail-based library with over 30 cinematic looks, applied with a single click. You can add, remove, rename, save, import, and export your own presets, and batch render a scene through multiple looks in one automated pass. On-screen gizmo controls keep frequently used tools within reach. The current version is 1.1, and it is described as fully compatible with Blender 5.0.