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Camera Shake

by Mergim Sahiti·Motion Graphics

Images © Mergim Sahiti. Used for product review; image policy.

Why we like it

Camera Shake earns its place in the Superhive library by keeping cinematic camera motion within reach: pick a shake type, drop in a preset, preview it live in the viewport, and bake it to keyframes when you're ready to render. A demo video is available.

What is Camera Shake?

Camera Shake is an add-on that adds camera motion effects to Blender scenes. It offers four shake types, Noise, Perlin, Sine, and Decay, each producing a different motion style, and ships with Handheld, Explosion, and Earthquake presets. You can also build your own custom shake instead of starting from a preset.

A realtime preview shows the shake in the viewport without baking, so you can judge the effect as you adjust settings. Full control covers location and rotation strength, random seed, scale, and offsets, while curve falloff adds impact decay to the motion. Follow-object support makes the camera shake relative to a moving object in the scene.

When the motion is ready, a bake-to-keyframes option converts the shake into editable keyframes for rendering or export. The add-on lists compatibility with Blender 4.0 through 4.5 and works with Arnold, Blender-Internal, Cycles, Eevee, and Octane, and it is distributed under the GPL license.

Who is Camera Shake best for?

Camera Shake is best for animators, filmmakers, VFX artists, and game trailer creators who want cinematic camera shake.

How much does Camera Shake cost?

Camera Shake is completely free to download and use.

Key features

  • Realtime preview shows the shake effect in the viewport without baking
  • Four shake types: Noise, Perlin, Sine, and Decay for different motion styles
  • Included presets for Handheld, Explosion, and Earthquake, plus custom shakes
  • Curve falloff for natural impact decay
  • Bake to keyframes converts the shake into editable keyframes for rendering or export
  • Follow-object support makes the camera shake relative to a moving object
  • Full control over location/rotation strength, random seed, scale, and offsets

Tags

#camera shake#camera animation#cinematic#handheld#motion#VFX#Blender

Frequently asked questions

Does Camera Shake work with Blender 4.5?

Camera Shake lists compatibility with Blender versions 4.0 through 4.5, so it should run on any release in that range. It also works alongside multiple render engines, including Arnold, Blender-Internal, Cycles, Eevee, and Octane, giving you flexibility in how you output your scenes. If you are on an older or newer Blender build outside the 4.0 to 4.5 window, check the developer's page to confirm whether your version is supported before installing.

Which render engines does Camera Shake support?

Camera Shake works with several render engines, listed as Arnold, Blender-Internal, Cycles, Eevee, and Octane. Because you can bake the shake into editable keyframes, the motion carries into your render regardless of the engine you choose. That keyframe support also means the animation can be exported for use elsewhere. If you rely on a render engine not named here, the developer's page is the best place to confirm compatibility before you download.

Can I export the camera shake for rendering?

Camera Shake includes a bake-to-keyframes option that converts the shake into editable keyframes for rendering or export. This lets you fine-tune the motion by hand after generating it, and it means the shake travels with your camera when you move a scene into a render pipeline or another tool. You can also make the camera shake relative to a moving object using follow-object support, so the effect stays tied to the action in your scene.

Is Camera Shake free, and what license does it use?

Camera Shake is listed as free in this catalog and is distributed under the GPL license. The add-on is also noted as a Dev Fund Contributor. Licensing terms can change over time, so for the most current pricing and license details it is worth checking the developer's page directly. If you plan to use it in a commercial project such as a game trailer, reviewing the GPL terms on the developer's page will clear up any questions about usage rights.

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