Skip to content

Camera Switch

by BlenderTools·Motion Graphics

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Camera Switch earns its place in the superhive library as a focused Blender camera tool that turns a list of scene cameras into an automated morph between positions. Support spanning Blender 2.93 to 3.5 and a GPL license make it straightforward to add to a motion graphics workflow.

What is Camera Switch?

Camera Switch is a Blender addon for animating a camera through the different cameras placed in a scene, working like a camera morph. You add cameras, frame the keys you want, and list those cameras to set the order they play in. Pressing Camera Switch then produces an automatic switch from one camera position to the next.

The addon gathers every camera in the scene into a single panel, where you can select a camera, hide it, and switch the active one. From the same list you can add a camera at any time and build a camera that travels through all the listed camera positions. From version v007, a Camera Property option lets you choose which properties are copied from the cameras on the list.

BlenderTools describes the tool as useful for motion graphics, and it supports Blender 2.93 through 3.5 under the GPL license. Documentation is included, and a demo video is available. The store page shows over one hundred sales and a five-star rating from a single review.

Who is Camera Switch best for?

Camera Switch is best for motion graphics artists who want to animate a camera through several scene cameras, with automatic switching between positions in a camera-morph style.

How much does Camera Switch cost?

Camera Switch is completely free to download and use.

Key features

  • Manage all scene cameras from a single panel: select, hide, and switch the active camera
  • Add multiple cameras and frame the keys you want
  • List the cameras and set their order, adding a new camera at any time
  • Build a camera that moves through all the listed camera positions
  • Automatic switch from one camera position to another, in a camera-morph style
  • Camera Property option (from v007) to choose which properties are copied from the cameras on the list
  • Documentation included

Tags

#blender#motion-graphics#camera#camera-morph#camera-animation#addon

Frequently asked questions

What Blender versions does Camera Switch support?

Camera Switch lists support for Blender 2.93 through 3.5, covering 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, and 3.5. If you run one of those releases, the addon is built to work with your setup. Compatibility with newer Blender builds beyond 3.5 is not stated here, so it is worth checking the developer's page before installing. The addon is distributed under the GPL license, which lines up with Blender's own licensing, and its store page records over one hundred sales alongside a five-star rating.

Is Camera Switch free to use?

Camera Switch is listed as free in this catalog, and it is distributed under the GPL license. For current licensing terms and any pricing on the developer's own store, check the developer's page directly, since terms can change over time. GPL means the addon follows the same open license as Blender itself. The product page also shows it has been published for several years and carries a five-star rating from its single recorded review, which offers a small signal of how buyers received it.

What does the Camera Property option in Camera Switch do?

Camera Switch added a Camera Property option starting from version v007, which lets you choose which properties are copied from the cameras on your list. You select the specific properties to carry across from the cameras on the list. This sits alongside the core workflow of listing scene cameras, setting their order, and generating a camera that moves through each camera position. The addon ships with documentation you can refer to for more detail on how the option works.

How does Camera Switch manage cameras in a scene?

Camera Switch collects every camera in your scene into a single panel, where you can select a camera, hide it, or switch which one is active. From that same list you set the order of the cameras and add new ones at any time. You then create a camera that moves through all the listed camera positions, producing an automatic switch from one position to the next in the style of a camera morph. BlenderTools describes this as useful for motion graphics work.

Alternatives to Camera Switch

Also in Motion Graphics for Blender.

Similar plugins