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Easy Jiggle

by phamduyson·Simulation

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Easy Jiggle stands out for turning soft body physics setup into a region-based, few-click process. It works in Cycles and Eevee, ships under the GPL license, and a demo video is available.

What is Easy Jiggle?

Easy Jiggle is a Blender addon for adding dynamic jiggle and bounce to mesh objects. It handles the soft body physics setup for you: define a region on the mesh, and the addon generates a physics-driven jiggle effect that reacts to movement and gravity.

The workflow is region-based. Select a closed edge loop in Edit Mode and click Create Jiggle Region to generate a configured effect, then fine-tune it with controls for Strength, Damping, Stiffness, and Goal Weights. A dedicated UI panel with collapsible sections keeps things organized when several jiggle effects are in play, and renaming a region automatically updates its associated vertex group and mesh object.

Typical uses span character animation such as jiggly flesh and wobbly cheeks, creature parts like tails and antennae, cloth and accessories, and soft props. Setup is non-destructive, so any region can be reset or removed along with its data in a single click. Easy Jiggle is compatible with Blender 4.5.0 and later, works with mesh objects, and supports Cycles and Eevee.

Who is Easy Jiggle best for?

Easy Jiggle is best for animators adding jiggle and bounce to soft, deformable parts like flesh, cloth, tails, or props in Blender.

How much does Easy Jiggle cost?

Easy Jiggle is completely free to download and use.

Key features

  • Region-based workflow: select a closed edge loop in Edit Mode to generate a configured jiggle region instantly
  • Customizable physics with precise controls for Strength, Damping, Stiffness, and Goal Weights on each effect
  • Dedicated UI panel with collapsible sections for managing multiple jiggle effects
  • Automatic naming and syncing so renaming a region updates the associated vertex group and mesh object
  • Non-destructive setup: reset or remove any jiggle region and its data with a single button
  • Works with mesh objects for characters, creatures, cloth, accessories, and soft props

Tags

#jiggle#soft body physics#Blender addon#character animation#physics simulation#mesh deformation#animation

Frequently asked questions

Does Easy Jiggle work with Blender 4.5?

Easy Jiggle is compatible with Blender 4.5.0 and later, so you'll need a version at or above that release to run it. The addon works exclusively with mesh objects, generating physics-driven jiggle regions on your geometry, and it supports both the Cycles and Eevee render engines. Compatibility with Blender builds below 4.5.0 isn't listed, so if you're on an earlier version, check the developer's page before installing to confirm it will run.

Can Easy Jiggle be used on non-mesh objects?

Easy Jiggle works exclusively with mesh objects, so it applies its jiggle regions to geometry rather than curves, empties, or other object types. You select your mesh, then pick a closed edge loop in Edit Mode and click Create Jiggle Region to generate a configured effect. From there you can fine-tune Strength, Damping, Stiffness, and Goal Weights, and refine the area of influence. If you're working with a non-mesh object, you'd need to convert it to a mesh first.

How do I install Easy Jiggle?

Easy Jiggle installs through Blender Preferences, and full instructions are included with the download. Once enabled, it adds a dedicated UI panel with collapsible sections that keep the workspace organized even when you have several jiggle effects active. The setup is non-destructive, so you can reset or remove any jiggle region and clean up its associated data with a single button. Renaming a region also updates the linked vertex group and mesh object automatically.

Is Easy Jiggle free to download?

Easy Jiggle is listed as free in this catalog. Licensing and pricing can change over time, so check the developer's page for the current terms before you download. The addon ships under the GPL license and runs in Blender 4.5.0 and later, with support for both the Cycles and Eevee render engines. For technical issues, feature requests, or questions, the developer provides an email contact address on the product page.

Alternatives to Easy Jiggle

Also in Simulation for Blender.

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