
Mike Udin TakeMatPass
by Mike Udin
Mike Udin TakeMatPass creates an additional take in Cinema 4D using the mask of a material, object or texture tag, then outputs it as a Color ID pass or as multiple white masks.
by eyedesyn·Rendering
Images © eyedesyn. Used for product review; image policy.
Stands out in the toolfarm library as the first cel shader pack built for Cinema 4D and C4D Lite, bundling over 900 procedural materials that run without Sketch & Toon.
eyedesyn Cel Shader Studio was the first cel shader pack made for Cinema 4D and C4D Lite. It gathers over 900 procedural cel shader materials, spanning a wide range of cel styles, patterns, and overlays for 2D and 3D artists.
The collection covers cel-shading styles including watercolor, smudges, brush strokes, grain, diffuse, shiny diffuse, and halftone, plus wood, paint, stone, and grunge styles. Fully tileable 2D wood, stone, and pattern cel textures are included. You can mix and match 2D specular, shadow, outline stroke, halftone, hatch, glass, and grain overlay materials to build combinations.
Every material is drag-and-drop ready and sorted into organized categories for easier searching. The pack works with any version of Cinema 4D and Cineware, including C4D Lite, and does not require Sketch & Toon. Compatibility spans Cinema 4D R11 through R25.
eyedesyn Cel Shader Studio is best for 2D and 3D Cinema 4D artists who want a large library of procedural cel shader materials across many styles and overlays.
eyedesyn Cel Shader Studio is completely free to download and use.
eyedesyn Cel Shader Studio does not require Sketch & Toon. It's compatible with any version of Cinema 4D and Cineware, including Cinema 4D Lite, so the materials work without that module. The pack includes over 900 procedural cel shader materials that are drag-and-drop ready, and they're sorted into organized categories. That makes the collection usable for artists working in C4D Lite as well as full Cinema 4D.
eyedesyn Cel Shader Studio lists compatibility with Cinema 4D R11 through R25, and it also works with Cinema 4D Lite and Cineware. The materials are procedural and drag-and-drop ready, covering a variety of cel styles, patterns, and overlays. Sketch & Toon is not needed to use them. For confirmation on newer Cinema 4D releases or details about your specific setup, check the developer's page.
eyedesyn Cel Shader Studio ships drag-and-drop ready materials that are organized into categories for easier searching. You can mix and match 2D specular, shadow, outline stroke, halftone, hatch, glass, and grain overlay cel materials to build combinations. The pack also includes fully tileable 2D wood, stone, and pattern cel textures, along with styles such as watercolor, brush strokes, grain, diffuse, shiny diffuse, and halftone.
eyedesyn Cel Shader Studio is listed as free in this catalog. Licensing terms can change, so check the developer's page for the current details before you download. The pack contains over 900 procedural cel shader materials compatible with any version of Cinema 4D and Cineware, including C4D Lite, and it does not require Sketch & Toon. A demo video is also available.
Also in Rendering for Cinema 4D.

by Mike Udin
Mike Udin TakeMatPass creates an additional take in Cinema 4D using the mask of a material, object or texture tag, then outputs it as a Color ID pass or as multiple white masks.
by Pixel Lab
Pixel Lab Arnold Lighting Essentials is a set of 20 fully customizable studio lighting scenes for Cinema 4D, built to render with Arnold. Each scene ships with a full Xpresso rig for adjusting lights and colors.

by Cinemaplugins
Cinemaplugins LAZPoint loads LIDAR data into Cinema 4D from LAS, LAZ, XYZ or PTS files and renders it. It handles hundreds of millions of points in the editor in realtime, even on moderate hardware.
by Pixel Lab
Pixel Lab Aura brings 13 professional 3D environments to Cinema 4D, built for Octane animations and product shots. Each studio scene arrives with Xpresso rigs and dialed-in lighting and texturing.
by Pixel Lab
Pixel Lab Aura brings 13 professional 3D environments to Cinema 4D, prepared for use with Redshift. The set is aimed at Redshift animations and product shots, with each studio built for high-resolution, professional-quality renders.

by Chaos
Chaos V-Ray Premium brings the V-Ray rendering engine to Cinema 4D, bundled with a large library of 3D assets and materials, Chaos credits, Veras AI, cloud collaboration, and AI-driven scene, image and video tools.

by MAXON
Redshift by Maxon is a GPU-based renderer for Cinema 4D, also available across Maya, 3ds Max, Houdini, Katana, Revit, Vectorworks and ZBrush. It ranks among the more popular render engines on toolfarm.

by Video Copilot
Video Copilot Pro Shaders for Element 3D and CINEMA 4D is a shader set for Cinema 4D. Built in universal formats, it works from a single product across 3ds Max, Maya, and the Element 3D plug-in.

by Chaos
Chaos Corona Premium is a CPU-based renderer for Cinema 4D from Chaos, offering unbiased and biased rendering with optional GPU AI denoising. It bundles AI features via Veras plus access to more than 18,500 3D assets and materials.

by Video Copilot
Video Copilot Pro Shaders 2 brings more than 300 tiled materials to Cinema 4D and Element 3D. The physical shaders simulate real surface properties across 12 categories, spanning metal, plastic, stone, plaster, fabric, and concrete.

by Chaos
Chaos V-Ray Solo brings the award-winning V-Ray rendering engine to Cinema 4D for individual artists, delivering physically accurate, photo-realistic rendering and simulation optimized for both animation and still images.