Fast Architecture is a custom procedural mesh object for 3ds Max that generates an architectural structure. Changing a parameter updates the result in real time, giving an intuitive way to create a building at a simple level. Its versatility lets you shape your own architectural style, useful for the creation of urban backgrounds.
The plugin creates an FA_Building object that works like any 3ds Max object: you can apply any deformer, animate its parameters, or convert it to a mesh. Customizable parts include windows, frames, balconies, columns, roof and a curved facade. Every part of the building carries its own material ID to make texturing easier, and you can manage six different material IDs for the windows. Tiles, windows and balcony fills include their own UV mapping.
The principal parts of the building offer an optimize option to decrease mesh weight, and parameters can be saved to and loaded from an external file. A single control multiplies all distance values at once to adapt the object to your scene units. Fast Architecture also includes Oblong and Oblong Void primitives.