
Face 3D
by Nataworkstudio
Face 3D is an AI-powered 3D portrait and photo animation tool for After Effects and Blender by Nataworkstudio. It turns photos into real 3D models that can be fully animated, with scene relighting and OBJ export.
by Shift4cube·Motion Graphics
Images © Shift4cube. Used for product review; image policy.
Flowcam earns its place in the Superhive library by bundling camera rigging, a lens kit, and framing guides under one Studio UI panel. It runs under an MIT license and supports both Cycles and Eevee.
Flowcam is a camera addon for Blender by Shift4cube, built to handle path movements, orbit shots, and the Dolly Zoom effect so the math is managed for you. Version 2 introduces a redesigned interface called the Studio UI, which organizes tools into logical zones, and restores features including Follow Tilt, Axis Control, and Motion Blur.
For rigging and motion, One-Click Rigs attach cameras to curves or create 360° orbit rigs, while the Lens Kit switches between 24mm, 35mm, 50mm, and 85mm lenses. A Smart Hero Light adds a lighting rig that tracks the subject with the camera, Live Offsets adjust height and side positioning without breaking the rig, and Linear Speed toggles between bezier curves and constant linear speed.
On the effects and studio side, the Dolly Zoom Generator creates the Vertigo Effect, Auto-Focus provides depth-of-field controls with target tracking strength, and Instant Resolutions switch between 16:9, 9:16, and 1:1. A Turntable spins objects on the X, Y, or Z axis, and Composition Guides toggle Rule of Thirds and Center framing. Flowcam supports Blender 4.0 and up, optimized for 4.2 and 4.3, and works with Cycles and Eevee under an MIT license.
Flowcam (Blender Addon By S4C) is best for blender artists setting up camera path animation, 360° orbit shots, Dolly Zoom effects, and product turntables.
Flowcam (Blender Addon By S4C) is completely free to download and use.
Flowcam runs on Blender 4.0 and up, and the developer notes it is optimized for 4.2 and 4.3. The Superhive listing also records a broader Blender version range of 3.5 through 5.0. It works with both the Cycles and Eevee render engines, so it fits typical Blender project setups. For the current version support and any edge cases with newer builds, check the developer's page before installing.
Flowcam supports both Cycles and Eevee, according to the Superhive listing. That covers Blender's two main built-in renderers, so features like Motion Blur, which toggles render motion blur from the panel, and the Auto-Focus depth-of-field controls apply within those engines. Because it targets the standard Blender camera and render workflow, you do not need a specific third-party renderer to use it. For details on how each feature behaves per engine, see the developer's page.
Flowcam is released under the MIT license, as listed on Superhive. MIT is a permissive open-source license, which generally allows broad use, though you should read the full terms on the developer's page to confirm what is permitted for your project. In this catalog the addon is listed as free; for current pricing or any licensing changes, check the developer's page directly rather than relying on a cached figure.
Flowcam V2 introduces a redesigned interface called the Studio UI, which the developer describes as organizing tools into logical zones. The update also restores several features, including Follow Tilt for banking shots, Axis Control, and Motion Blur. Core capabilities carry through, such as One-Click Rigs for curves and 360° orbits, the Lens Kit covering 24mm, 35mm, 50mm, and 85mm, and the Dolly Zoom Generator. See the developer's page for the full change list.

by Nataworkstudio
Face 3D is an AI-powered 3D portrait and photo animation tool for After Effects and Blender by Nataworkstudio. It turns photos into real 3D models that can be fully animated, with scene relighting and OBJ export.

by Eat the Future
Camera Shakify is an add-on for Blender that lets you easily add realistic camera shake to your cameras. It works from captured real-life camera shakes, applied to the cameras in your scene from a panel in the camera's properties.

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