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Graph In Motion V2 - After Effects Curves In Blender

by 3DPRS·Motion Graphics

Images © 3DPRS. Used for product review; image policy.

Why we like it

Graph In Motion V2 earns its place for bundling multi-object keyframe editing, X and Y handle control, and reusable curve presets into a single Blender add-on. A demo video is available.

What is Graph In Motion V2 - After Effects Curves In Blender?

Graph In Motion V2 - After Effects Curves In Blender is an add-on from 3DPRS for manipulating keyframes and building animation curves in Blender. It can edit keyframes and handles for multiple objects at once, and gives control over keyframe handles with adjustments along the X and Y axes.

The add-on collects and manages keyframes from selected objects and materials, and includes automatic curve adjustment for responsive keyframe handling. Preset management lets you save, apply, and manage keyframe handle presets, while quick curve presets apply prebuilt curves to your keyframes. A Delete Static Channel function removes unused or static keyframes from selected objects to clean up animation data.

It is classified as a Blender add-on under the GPL license, compatible with Blender 4.2 through 5.1 and marked as Blender Extension compatible. A demo video is available for a closer look.

Who is Graph In Motion V2 - After Effects Curves In Blender best for?

Graph In Motion V2 - After Effects Curves In Blender is best for animators refining keyframes and animation curves in Blender who want multi-object handle editing and reusable curve presets.

How much does Graph In Motion V2 - After Effects Curves In Blender cost?

Graph In Motion V2 - After Effects Curves In Blender is completely free to download and use.

Key features

  • Edit keyframes and handles for multiple objects simultaneously
  • Custom keyframe handle control with adjustments along the X and Y axes
  • Automatic curve adjustment for responsive keyframe handling
  • Collect and manage keyframes from selected objects and materials
  • Save, apply, and manage keyframe handle presets
  • Quick curve presets applied directly to keyframes
  • Delete Static Channel to remove unused or static keyframes from selected objects

Tags

#animation curves#keyframes#graph editor#curve presets#bezier#keyframe handles#Blender add-on

Frequently asked questions

Does Graph In Motion V2 work with Blender 4.2 and later?

Graph In Motion V2 - After Effects Curves In Blender lists support for Blender versions 4.2 through 5.1 and is registered as an add-on. It is also flagged as Blender Extension compatible, so it fits Blender's extension system. If you run a version inside that range, the add-on should install and operate as listed. For versions outside 4.2 to 5.1, behaviour is not stated, so check the developer's page before installing on older or newer builds. The listing notes it was published about two years ago on Superhive.

What license does Graph In Motion V2 use?

Graph In Motion V2 - After Effects Curves In Blender is distributed under the GPL license and is classified as a Blender add-on of the Extension type. The license name is shown directly on the product details. For the full terms that apply to your use, including any conditions around redistribution or modification, refer to the developer's page, since the listing states the license name without spelling out every condition. The GPL designation is the only licensing detail provided here.

Is Graph In Motion V2 free to download?

Graph In Motion V2 - After Effects Curves In Blender is listed as free in this catalog. Marketplace pricing can change over time, so for the current cost, licensing terms, and any purchase details, check the developer's page directly. The listing also shows the add-on carries a five-star rating from a small number of reviews and has recorded a number of sales, both of which you can confirm on the source page before deciding to install it.

Can Graph In Motion V2 edit keyframes on multiple objects at once?

Graph In Motion V2 - After Effects Curves In Blender supports editing keyframes and handles for multiple objects simultaneously. It can also collect and manage keyframes from selected objects and materials, and it includes a Delete Static Channel option to remove unused or static keyframes from selected objects. Keyframe handles can be adjusted along the X and Y axes, and automatic curve adjustment is available for responsive handling. These functions target working across several objects rather than one at a time.

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