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Kadomain

by Picto Filmo·Simulation

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Kadomain earns its place in the superhive library for a focused job: coordinating several physics simulation domains in one scene, with hooks into the Kaboom and Kafire addons.

What is Kadomain?

Kadomain is a Blender addon built to manage several physics simulation domains within the same scene. Developed by Picto Filmo, it works on its own and also runs alongside the Kaboom and Kafire addons.

The addon lets you create a KaDomain, add a flow collection asset to it, and add effector or force field objects as assets. Fluid flows are managed by collection and effectors by object. You can display assets without disabling them in the viewport, adjust the fluid parameters and material parameters of the KaDomain, and import a baked KaDomain cache as a volume object.

Kadomain supports Blender versions 3.6 through 5.1 and has been used with the Cycles and Eevee render engines. It ships under the GPL license, comes with a documentation page for UI explanations, and a demo video is available.

Who is Kadomain best for?

Kadomain is best for blender artists working with multiple physics simulation domains in a single scene, particularly those also using the Kaboom and Kafire addons.

How much does Kadomain cost?

Kadomain is completely free to download and use.

Key features

  • Manages several physics simulation domains within the same scene
  • Works on its own or alongside the Kaboom and Kafire addons
  • Handles fluid flows by collection and effectors by object
  • Adds flow collection assets and effector or force field object assets to a KaDomain
  • Displays assets in the viewport without disabling them, with access to fluid and material parameters
  • Imports a baked KaDomain cache as a volume object
  • Includes a documentation page for UI explanations

Tags

#Blender#physics simulation#fluid simulation#smoke#fire#domain#addon

Frequently asked questions

Does Kadomain work with Blender 5.1?

Kadomain supports Blender versions 3.6 through 5.1, so it runs on both recent and older releases across that range. It has been used with the Cycles and Eevee render engines. If you're running a version within that span, it falls inside the listed compatibility range. For anything outside 3.6 to 5.1, or to confirm the latest supported build, check the developer's page before installing.

Does Kadomain work with the Kaboom and Kafire addons?

Kadomain works on its own and also runs alongside the Kaboom and Kafire addons. Within a scene it manages several physics simulation domains, handling fluid flows by collection and effectors by object. You can add flow collection assets and effector or force field object assets to a KaDomain. For guidance, a documentation page explains the addon's UI, which is worth a look before setting up your domains.

Can Kadomain import a baked cache?

Kadomain can import a baked KaDomain cache as a volume object, adding it to the scene as volume data. It also lets you display assets in the viewport without disabling them, and gives access to the fluid parameters and material parameters of the KaDomain. These controls sit within the addon's domain management, alongside its handling of fluid flows by collection and effectors by object.

Is Kadomain free to use?

Kadomain is listed as free here. It's released under the GPL license and was published around three years ago. For current licensing terms, any bundle options, or up-to-date pricing, check the developer's page directly, since these details can change over time. The addon also comes with a documentation page explaining its UI, which is worth reviewing before you get started, and a demo video is available too.

Alternatives to Kadomain

Also in Simulation for Blender.

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