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Mesh Project

by Chuggnut·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Mesh Project earns its place in the ScriptSpot library as a focused single-purpose utility for vertex projection between two meshes.

What is Mesh Project?

Mesh Project is a 3ds Max script from Chuggnut that handles vertex projection between two objects. It takes the verts of one mesh and projects them onto the surface of a second mesh, using the vertex normals of the first object to determine direction.

The workflow is direct: select the object you want to project, press the button, then click the object to project onto. This keeps the operation to a simple selection-and-click sequence inside 3ds Max, working with the meshes already present in your scene.

Listed at version 2.3.5, the script is available through ScriptSpot and links back to the developer's own site. It is a focused utility rather than a broad toolset, aimed at the single task of conforming one mesh's vertices to another surface along the source object's normals.

Who is Mesh Project best for?

Mesh Project is best for 3ds Max users who need to project the vertices of one mesh onto the surface of another along vertex normals.

How much does Mesh Project cost?

Mesh Project is completely free to download and use.

Key features

  • Projects the vertices of one mesh onto the surface of another
  • Projection follows the vertex normals of the first object
  • Select-and-click workflow: pick the object to project, then click the target
  • Runs as a single-button operation inside 3ds Max
  • Current version is 2.3.5

Tags

#3ds Max#script#mesh projection#vertex projection#modeling#Chuggnut#utility

Frequently asked questions

How do I use Mesh Project in 3ds Max?

Mesh Project follows a simple sequence. Select the object whose vertices you want to project, then press the button. After that, click the second object that you want to project onto. The script projects the verts of the first mesh onto the surface of the second, casting them along the vertex normals of the first object. Because it works directly on the meshes in your scene, there is no lengthy setup involved beyond choosing the source object and the target surface.

What direction does Mesh Project use to project the vertices?

Mesh Project projects the vertices along the vertex normals of the first object, the one you select to project. This means the direction of projection is driven by the source mesh's own normals rather than a single global axis or an external direction. The verts are then projected onto the surface of the second object that you click. Understanding this behaviour helps predict where each vertex will land, since the outcome depends on how the normals of your source mesh are oriented.

Is Mesh Project free to use?

Mesh Project is listed as free in this catalog. For the most current licensing terms and any conditions attached to the script, check the developer's page at Chuggnut's official site, which is linked from the listing. The script is distributed through ScriptSpot and links back to the developer's own site, so that is the best place to confirm details and download the current release, which is version 2.3.5 as listed here.

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