Newton is a 2D physics engine for After Effects from Motion Boutique that transforms 2D layers into simulations of real-world objects. You can fine-tune object dynamics such as density, friction, and bounce, and adjust global forces like gravity for broad control. Newton works with masks, text, and shape layers, and it only creates keyframes, so simulations stay editable afterward.
The plugin includes 7 object types and 7 joint types—Weld, Distance, Piston, Pivot, Spring, Wheel, and Blob—for building precise, complex rigs. Built-in systems cover Waterlike buoyancy, magnetism, Triggermatic collision-based animations, and teleportation. The Keyframes panel animates physical properties with five interpolation styles, looping, and a graph preview for fine adjustments.
A Samples Browser offers a curated selection of demo scenes for learning techniques or starting a project. Newton runs on Windows and macOS, with native support on Apple Silicon.