Point Animate By Kiri Engine converts static 3D models into point cloud animations for motion graphics and VFX. Animations can be point cloud based or include the input mesh, and the add-on works with both mesh and point cloud objects without conversion. To get started, you'll want high-quality mesh models or .ply files.
For beginners, you can add animations to objects in fewer than five clicks, with quick presets to start from. For advanced users, all modifiers carry expansive settings and can be driven by attributes, masked by objects, and stacked on top of each other. Bake functions are available, and animations can be masked to create layered effects.
Included presets and tools cover Decimate, Crop Box, Morph, Wind, Noise, Snap To Shape, and Wireframe. The appended shader comes pre-loaded with useful attributes, so you can adjust point appearance without complex node setups. Point Animate By Kiri Engine is compatible with Blender 4.2 and above and is licensed under GPL.