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RE:Vision Effects ReelSmart Motion Blur Pro

by RE:Vision Effects·VFX

Images © RE:Vision Effects. Used for product review; image policy.

Why we like it

Stands out in the Toolfarm library for handling motion blur through per-pixel tracking, including motion vectors from 3D renders and dedicated 360 footage support.

What is RE:Vision Effects ReelSmart Motion Blur Pro?

ReelSmart Motion Blur Pro from RE:Vision Effects applies motion blur by automatically tracking every pixel from one frame to the next. It can blur using motion vectors supplied by a 3D system, and the Fine Tune control varies the amount of blur. The plug-in can also remove existing motion blur, and its 360 mode tracks 360 footage while accounting for the connectedness of the edges on the sides as well as the top and bottom. GPU acceleration is supported, and it runs in CPU-only mode when a GPU isn't available.

The regular license covers After Effects CS6 through 2026 and Premiere Pro CS6 through 2026, plus Final Cut Pro 10.1.4 and up, Motion 5.1.2 and up, and DaVinci Resolve Studio 11 and up, among others. The Pro license extends support to hosts including Baselight, Flame, Fusion Studio, Media Composer, Natron, Nuke, and Silhouette.

It ranks among the popular entries in the Toolfarm library, sitting at number 8.

Who is RE:Vision Effects ReelSmart Motion Blur Pro best for?

RE:Vision Effects ReelSmart Motion Blur Pro is best for adding, adjusting, or removing motion blur in footage and 3D renders across After Effects, Premiere Pro, DaVinci Resolve, and other supported hosts.

How much does RE:Vision Effects ReelSmart Motion Blur Pro cost?

RE:Vision Effects ReelSmart Motion Blur Pro is completely free to download and use.

Key features

  • Automatic tracking of every pixel from one frame to the next
  • Blur using motion vectors supplied by a 3D system
  • Fine Tune control for a variable amount of blur
  • Removal of existing motion blur
  • 360 Motion Blur that tracks 360 footage and accounts for the connectedness of the edges
  • GPU acceleration, with a CPU-only mode when a GPU isn't available

Tags

#motion blur#RE:Vision Effects#After Effects#Premiere Pro#DaVinci Resolve#GPU accelerated#360 footage#VFX

Frequently asked questions

Which After Effects and Premiere Pro versions does ReelSmart Motion Blur Pro support?

ReelSmart Motion Blur Pro's regular license supports After Effects CS6 through 2026 and Premiere Pro CS6 through 2026. If you're running After Effects CC 2015, you'll need version 2015.0.1 (13.5.1) or later. The regular license also covers Final Cut Pro 10.1.4 and up and Motion 5.1.2 and up, so most current Adobe and Apple editing setups are included. For the full list of supported hosts and versions, check the developer's page.

Does ReelSmart Motion Blur Pro need a GPU?

ReelSmart Motion Blur Pro is GPU accelerated, and it also runs in CPU-only mode if your GPU doesn't work with the plug-in. A GPU with 1GB of memory is officially supported, and the driver must support OpenCL 1.1. Cards with 500MB can work but aren't officially supported. GPU support requires Windows 7, 8, or 10 or later in 64-bit, or Mac OS 10.7 and up, with 10.8 or later recommended. Intel HD Graphics 4000 or later is supported where OpenCL 1.1 drivers exist.

What's the difference between the regular and Pro license hosts for ReelSmart Motion Blur Pro?

ReelSmart Motion Blur Pro's Pro license works with After Effects, Baselight, Final Cut Pro, Flame, Smoke, Fusion Studio, HitFilm, Media Composer, Motion, Natron, Nucoda, Nuke, Premiere Pro, Scratch, and Silhouette, and also works with the regular products of any supported host. The regular license covers a narrower set: After Effects, Catalyst Edit, DaVinci Resolve, Final Cut Pro, HitFilm, Motion, Movie Studio, Natron, Premiere Pro, and Vegas Pro. Which one you need depends on the hosts in your pipeline.

Is ReelSmart Motion Blur Pro free?

ReelSmart Motion Blur Pro is listed as free in this catalog. It's offered under two license tiers, a regular license and a Pro license, which differ in the range of supported hosts. Licensing terms and availability can change over time, so for the current details on both licenses and how they're offered, check the developer's page at RE:Vision Effects for the latest information.

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