
Face 3D
by Nataworkstudio
Face 3D is an AI-powered 3D portrait and photo animation tool for After Effects and Blender by Nataworkstudio. It turns photos into real 3D models that can be fully animated, with scene relighting and OBJ export.
by EnnJinn·Motion Graphics
Images © EnnJinn. Used for product review; image policy.
Readout Pro stands out in the superhive library for tying its readouts to Blender's depsgraph, so modifiers, constraints, and animations feed the numbers directly. The per-frame keyed-mesh bake and shared material system keep data labels consistent and editable across a scene.
Readout Pro generates animated 3D text labels in Blender that report measurements, motion, and kinetic data as a scene plays. All calculations draw on Blender's depsgraph, using evaluated transforms and meshes, so modifiers, constraints, and animations are respected in the values it shows. Previews are live and non-destructive, updating as you adjust settings, and clicking Animate Readouts adds the readouts across your chosen frame range.
You can add unlimited sets, each an independent configuration of source object, measurement kind, units, precision, sampling, placement, rotation, and style. The measurement catalog spans linear and angular kinematics, orientation, scale, length and position, distance to a target or the ground, cumulative path length, area, volume, and mesh counts. Labels can sit in world or local space, align to a bounding-box face or corner, billboard toward the camera, or inherit rotation without scale.
Typography uses any font with control over size, extrusion, and bevel, while a shared material system keeps color, emission, and naming unified—update one material and every label follows. On bake, each sampled frame produces one clean, keyed mesh so only the right label appears during playback and rendering, backed by stable naming, progress feedback, and full undo support.
Readout Pro is best for adding animated technical readouts—velocity, acceleration, distance, and other measured data—as 3D text baked to per-frame meshes in Blender.
Readout Pro is completely free to download and use.
Readout Pro pulls its calculations from Blender's depsgraph, using evaluated transforms and meshes. That means modifiers, constraints, and animations are all respected in the numbers it reports, so what you see in the viewport matches what it measures. Previews update live and non-destructively as you adjust settings, and when you're ready you click Animate Readouts to add the chosen frame range. Each bake creates clean collections with stable naming conventions, visible progress feedback, and full undo support for safe iteration.
Readout Pro covers a broad catalog of measurable types. Linear kinematics include speed, velocity per axis, climb rate, acceleration, and jerk; angular kinematics cover angular speed and angular acceleration. It also reports Euler roll, pitch, and yaw, scale multipliers, lengths, bounding-box diagonal, distance between two vertices, world coordinates, distance to a target, distance to ground, and cumulative path length. Surface and projected area, bounding-box volume, and mesh counts such as triangle and vertex totals are available too, each with its own selectable units.
Readout Pro uses an Every N Frames setting to control how densely data is sampled. Step 1 updates motion every single frame for the smoothest result, steps 2 to 5 aim at a balance suited to most scenes, and steps of 10 or more make lighter setups for previews or long shots. Your frame step defines the density of the data and the efficiency of the timeline. On bake, each sampled frame produces one clean mesh, keyed so only that frame's label appears during playback and rendering.
Readout Pro is listed as free in this catalog. Licensing terms can change over time, so check the developer's page for the current details before you rely on them. On the functional side, the add-on lets you add unlimited sets, each with its own source object, measurement kind, units, precision, sampling, placement, rotation, and style, all configured independently so a single scene can carry many different readouts at once without interfering with one another.

by Nataworkstudio
Face 3D is an AI-powered 3D portrait and photo animation tool for After Effects and Blender by Nataworkstudio. It turns photos into real 3D models that can be fully animated, with scene relighting and OBJ export.

by Eat the Future
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