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Unwrap

by Chuggnut·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Unwrap earns its spot in the ScriptSpot library as a reworked version of the standard 3ds Max unwrap script, adding preset sizes and extra error checking alongside multi-object bitmap output.

What is Unwrap?

Unwrap is a 3ds Max script from Chuggnut, presented as a new version of the unwrap script that comes with max 3.0. It handles UV unwrapping and outputs the result to bitmaps, giving 3ds Max users an alternative take on the built-in tool.

The script includes a set of preset sizes and adds a bit more error checking than the original. It can unwrap multiple objects to a single bitmap or to separate bitmaps.

Listed on ScriptSpot and maintained at version 2.3.5, Unwrap is available through Chuggnut's developer page, which is the best place to check for the download and any current details. 3ds Max artists who want a familiar unwrap workflow with preset sizing and multi-object bitmap output will find it a straightforward extension of the standard script.

Who is Unwrap best for?

Unwrap is best for 3ds Max artists who want an alternative to the built-in unwrap script, with preset output sizes and the option to unwrap multiple objects to one or separate bitmaps.

How much does Unwrap cost?

Unwrap is completely free to download and use.

Key features

  • Based on the unwrap script bundled with 3ds Max 3.0
  • Includes a selection of preset sizes
  • Adds more error checking than the original script
  • Unwraps multiple objects to one bitmap or to separate bitmaps
  • Maintained at version 2.3.5

Tags

#3ds Max#UV unwrapping#UV mapping#texturing#script#Chuggnut#bitmap output

Frequently asked questions

What version of 3ds Max does Unwrap target?

Unwrap is described as a new version of the unwrap script that comes with 3ds Max 3.0, and its listed compatibility points to version 3. It builds on that bundled script rather than replacing an unrelated tool, so it fits into a 3ds Max unwrapping workflow. For accurate compatibility details and any notes on newer releases, Chuggnut's developer page is the place to check before you install it.

Can Unwrap handle more than one object at a time?

Unwrap can unwrap multiple objects, and it lets you send the result either to one bitmap or to separate bitmaps. That covers cases where you want everything on a single sheet as well as cases where each object needs its own map. It works from the unwrap script that ships with 3ds Max 3.0, with preset sizes and a bit more error checking added on top of the original behaviour.

How much does Unwrap cost?

Unwrap is listed as free here in the catalog, so there is no charge to add it to your 3ds Max setup. Chuggnut distributes it through the developer page, which is the best source for the current download and any licensing terms that may apply. Since terms can change over time, it is worth confirming the details on that page before you rely on it in a project.

What does Unwrap add over the original 3ds Max unwrap script?

Unwrap builds on the unwrap script that comes with 3ds Max 3.0, adding a set of preset sizes and a bit more error checking than the original. It also unwraps multiple objects to one or separate bitmaps. These changes keep the familiar unwrapping approach while giving a few extra options around output sizing and handling more than one object at once.

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