
tyFlow
by Tyson Ibele
A next-generation particle and dynamics system for advanced simulations in 3ds Max.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
8 plugins

by Tyson Ibele
A next-generation particle and dynamics system for advanced simulations in 3ds Max.

by Craft Animations
Craft Director Studio is an animation plug-in for 3ds Max that lets you hook up to a model and drive vehicles and aircraft through 3D environments, adjusting variables like suspension and adding camera effects.

by Blace Plugins
Bullet Time is an AI-driven effect plugin for After Effects and Premiere Pro from Blace Plugins. It runs in CPU mode on any supported system or with hardware acceleration on qualifying GPUs.

by rauquenrol
PhysX Painter is a 3ds Max plugin for populating scenes with assets using a brush, placing them automatically through rigid body simulation. Built for architecture, game cinematics and commercials, it replaces hand placement and slower MassFX setups.

by Martin Breidt
mbFracture is a macroscript for 3ds Max that automatically breaks a mesh object into volumetric pieces, with an option for crack width. Created by Martin Breidt, it is listed at version 0.1 alpha.

by Chuggnut
Particle test code is a script-based particle system for 3ds Max from developer Chuggnut, shared as test code. It generates particles of different types and includes gravity and wind resistance.

by cmjohncheng
ArborSway is a utility MaxScript for 3ds Max that automates wind setup on GrowFX trees. Select a tree, click Apply Wind, and it creates a Wind Helper, adds Wind Modifiers, and links everything.

by cmjohncheng
PixPatch AI connects 3ds Max to Google's Gemini AI, letting you modify, enhance, and fix renders directly from the Frame Buffer. Mask an area, describe a change, and the AI handles it inside your viewport.