
Inout
by Pierre Leimbacher
Inout is an After Effects tool that animates property transitions in and out without keyframes. It works on one layer at a time and handles up to two properties per selection.
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56 plugins · page 3 of 3

by Pierre Leimbacher
Inout is an After Effects tool that animates property transitions in and out without keyframes. It works on one layer at a time and handles up to two properties per selection.
by Mister Horse
Icons is an After Effects package built entirely from shape layers, offering editable colors, adjustable duration, and editable content, with the option to add elements with or without a transition.

by VertSoftex Studio - Support Periods Included at NO Extra Cost!
Animation Editor Pro is a Blender add-on for character animation, offering an interface to create, edit, combine, and refine animation strips non-destructively. It extends Blender's native NLA editor with global transitions, one-click mirroring, and more.

by hoverBOX creative
Blender Slides is an add-on for Blender that lets you build presentations with the ease of PowerPoint. Quickly add text, objects or images, and apply animations and transitions to your slides.

by Fishblade Media
Camera Caddy is a Blender add-on for managing cameras in a scene. It lets you add, switch, and manage cameras from a single interface, and adjust focal length and depth of field settings.

by rileyb3d
First Person Kit is a Blender addon and Godot 4.6+ project template from rileyb3d for building first-person games, letting you tag objects in Blender and turn them into interactive gameplay elements in Godot.

by Team Blender
Auto Montage Generator Pro is a Blender add-on that automatically builds montages from your video, image, and audio clips. Configure the settings, click generate, and it assembles a montage with transitions and effects.

by nogproductions
Room Assembly is a Blender addon that animates objects moving from specified directions into their final positions. You control the distance, rotation, and entry direction, with keyframes generated at both the start and end frames.