AutoAOV handles the setup of AOV structures for exporting in Blender, aimed at VFX and compositing work. It automates multi-layer EXR render passes and constructs compositor node networks for Cycles renders spread across multiple View Layers. The add-on dynamically fetches color spaces, links denoising data automatically, and builds structured multi-pass rebuilding trees.
The interface provides collapsible tabs for each View Layer, so you can configure unique AOV setups independently. Global one-click templates apply Lightray Rebuilds and Material Rebuilds across all layers at once, and node tree generation wraps organized frameworks in custom-colored master frames. Denoising offers three modes, EXR output can be combined into one master file or split per View Layer, and OCIO color space overrides let you assign the linear color space of the final EXR. Cryptomatte layers are routed into the output automatically, and a utility exports the active camera's animation as an Alembic file.
AutoAOV is optimized for the Blender 5.0 Compositor API and runs on Blender 5.0 and newer. It's released under the GNU General Public License v3.0 or later.