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Autotrail

by 3Dan·VFX

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

AutoTrail stands out in the superhive library for pairing a drag-and-drop asset browser workflow with more than 20 ready-made trail effects. The developer also lists future plans, including backward compatibility to Blender 3.0 and trails that appear only above a velocity threshold.

What is Autotrail?

AutoTrail is a library of geometry nodes trees for Blender that gives animated objects a customizable trail. It requires Blender 4.1 or newer and works on both straight lines and curved edges, so curved swords and other curves are supported alongside standard shapes.

The library ships with more than 20 trails, ranging from basic glows to a bubble trail with bubbles that pop and a trail with onomatopoeia comic-book-style text. Each has a set of easily understandable controls and runs performantly, with the exception of the water trails, which are slower because of the remeshing they perform.

Trails drag straight in from the asset browser: pick the object that will carry the trail, set the vertex group the trail should follow, and you have a working trail right away. All trails are highly customizable, and the Blank Points Trail can turn any collection into a trail for your object, with controls for gravity and noise to build particle trails.

Who is Autotrail best for?

Autotrail is best for blender artists adding customizable animated trails to objects along straight or curved edges.

How much does Autotrail cost?

Autotrail is completely free to download and use.

Key features

  • Asset library of geometry nodes trees requiring Blender 4.1 or newer
  • More than 20 trail effects, including basic glows, a bubble trail with bubbles that pop, and a trail with comic-book-style onomatopoeia text
  • Works on both straight lines and curved edges
  • Drag-and-drop setup from the asset browser using a target object and a vertex group
  • Highly customizable controls on every trail
  • Blank Points Trail turns any collection into a trail, with gravity and noise controls
  • Documentation included

Tags

#blender#geometry-nodes#trails#animated-trails#asset-library#vfx#motion-graphics

Frequently asked questions

Does AutoTrail work with Blender 4.1?

AutoTrail requires Blender 4.1 or newer, and its geometry nodes trees are listed as compatible with Blender 4.1, 4.2, and 4.3. The trails come as an asset library, so you bring them into new scenes through the asset browser. The developer also notes a future plan to implement backward compatibility down to Blender 3.0, though that support is not part of the current release. Check the developer's page for the latest version details.

How do I set up a trail in AutoTrail?

AutoTrail uses a drag-and-drop workflow through the asset browser. Drag a trail straight in, set the object that will carry the trail, and choose the vertex group the trail should follow, and you have a fully functioning trail right away. All of the trails are highly customizable, and the Blank Points Trail can turn any collection into a trail for your object, with additional controls for gravity and noise to build particle trails.

Are AutoTrail's water trails as fast as the others?

AutoTrail's trails come with easily understandable controls and are described as highly performant, with one exception: the water trails run slower because of the remeshing they perform. The library includes more than 20 effects, from basic glows to a bubble trail with bubbles that pop and a trail with comic-book-style onomatopoeia text. The developer also lists a future plan to add sub-step capability for higher quality. See the developer's page for more detail.

Is AutoTrail free to use?

AutoTrail is listed as free here in our catalog, and its license is noted as royalty free. For current licensing terms and any purchase details, check the developer's page, since terms can change over time. The plugin is an asset library of geometry nodes trees for Blender, delivered through the asset browser, and it works with animated objects along both straight lines and curved edges.

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