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BlenderAE

by Salt Media·Workflow

Images © Salt Media. Used for product review; image policy.

Why we like it

BlenderAe earns its place in the toolfarm library for handling data transfer between Blender and After Effects, from 3D layer transforms to synchronized cameras and lights.

What is BlenderAE?

BlenderAe is an extension from Salt Media that connects Blender with After Effects, moving objects and data from Blender into After Effects. It supports vertices, 3D layer transforms, cameras, lights, and vertex support for physics simulations such as cloth, ocean, and soft and rigid bodies.

Layer synchronization lets objects, verts, faces, lights, and cameras sync without creating new layers in After Effects. The glb (glTF) quick exporter sends 3D objects from Blender to After Effects 23.0 and above, and an auto-connect option handles the link to After Effects. You can choose between Orientation or x,y,z rotation, and Blender camera shift x,y is supported, along with vertex normal rotations.

It installs as an extension in Blender 4.2 and above, or as an addon in Blender 3.6 LTS through 4.2. Compatibility spans After Effects 2020 through 2026 and Blender 3.0 through 5.0, on Windows 10 and 11 and MacOS 10.15 to 15. A demo video is available.

Who is BlenderAE best for?

BlenderAE is best for blender and After Effects users moving objects, cameras, lights, and simulation data between the two applications.

How much does BlenderAE cost?

BlenderAE is completely free to download and use.

Key features

  • Exports objects and data from Blender to After Effects
  • glb (glTF) quick exporter for sending 3D objects to After Effects 23.0 and above
  • Layer synchronization for objects, verts, faces, lights, and cameras without creating new layers in After Effects
  • Vertex support for physics simulations including cloth, ocean, and soft and rigid bodies
  • Choice of Orientation or x,y,z rotation, plus vertex normal rotations
  • Auto-connect to After Effects and Blender camera shift x,y support
  • Installs as an extension in Blender 4.2 and above, or an addon in Blender 3.6 LTS to 4.2

Tags

#Blender#After Effects#3D to 2D#camera export#layer sync#workflow#Salt Media

Frequently asked questions

What software versions does BlenderAe support?

BlenderAe works with After Effects 2020 through 2026 and Blender 3.0 through 5.0. It installs as an extension in Blender 4.2 and above, or as an addon in Blender 3.6 LTS through 4.2. On the operating system side, it runs on Windows 10 and 11 and MacOS 10.15 to 15. The glb (glTF) quick exporter targets After Effects 23.0 and above.

Does BlenderAe need any setup on MacOS?

BlenderAe asks MacOS users to add and enable After Effects under Privacy & Security > Full Disk Access, which applies to the supported MacOS versions from 10.15 to 15. On Windows 10 and 11 no such step is listed. Beyond that setup, the extension installs in Blender 4.2 and above, while Blender 3.6 LTS through 4.2 uses the addon version instead. Compatibility also spans After Effects 2020 through 2026 and Blender 3.0 through 5.0.

How does BlenderAe move data into After Effects?

BlenderAe exports objects and data from Blender to After Effects, covering vertices, 3D layer transforms, cameras, and lights. Its layer synchronization syncs objects, verts, faces, lights, and cameras without needing new layers in After Effects, and an auto-connect option handles the link to After Effects. A glb (glTF) quick exporter sends 3D objects across, and you can choose Orientation or x,y,z rotation.

Is BlenderAe free?

BlenderAe is listed as free in this catalog, so no price is set here. For current licensing terms and any activation steps, check the developer's page, since the tool uses the aescripts license framework referenced in its update history. The most recent version listed is 4.4.2, updated on March 26, 2026, which added cursor location and rotation exported as nulls when no objects are selected and an Enable Debug Log option in the settings.

Alternatives to BlenderAE

Also in Workflow for After Effects.

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