
Motion Manager
by Kengo Ito
Motion Manager is a Cinema 4D plugin for animation workflows, with tools to copy and paste easing, create bounce and elastic animations, save curve presets, and preview motion before applying it.
by 3DtoAll·Workflow
Images © 3DtoAll. Used for product review; image policy.
MaxToC4D earns its place in the Toolfarm library as a dedicated route from 3ds Max to Cinema 4D, covering four render engines and a wide span of versions on Windows.
MaxToC4D is a plugin from 3DtoAll that moves a scene from 3ds Max into Cinema 4D in two clicks. It opens models built for 3ds Max and sends them to Cinema 4D, letting you draw on 3ds Max tools and bring the result into your Cinema 4D library.
The transfer covers several render engines: V-Ray, Corona, Octane, and Redshift. Beyond geometry, MaxToC4D also carries extra scene information such as output resolution and environment color, image, and type. You can trigger the transfer with one click from the toolbar or from an integrated menu inside Cinema 4D.
MaxToC4D is Windows only and works with 3ds Max versions 2015 through 2026 and Cinema 4D R17 through 2026. The current release is version 6.0, last updated in May 2026, and a demo video is available.
MaxToC4D is best for 3ds Max users who need to bring scenes, models, and materials into Cinema 4D across V-Ray, Corona, Octane, or Redshift on Windows.
MaxToC4D is completely free to download and use.
MaxToC4D supports Cinema 4D versions R17 through 2026, so Cinema 4D 2026 is covered. On the 3ds Max side, it works with releases from 2015 to 2026. That range spans the current version alongside a long list of older builds, which helps when opening files created in earlier editions of either application. The current release listed here is version 6.0. If you run a version outside these ranges, check the developer's page to confirm before relying on the transfer.
MaxToC4D is Windows only, so it does not run on macOS. Both the 3ds Max and Cinema 4D sides need to be on Windows to use the plugin. If your Cinema 4D setup is on a Mac, you would need a Windows environment to run MaxToC4D. For the exact supported system details, the developer's page is the place to confirm current requirements.
MaxToC4D supports V-Ray, Corona, Octane, and Redshift when transferring a scene from 3ds Max to Cinema 4D. Alongside geometry, it also carries extra scene information such as output resolution and environment color, image, and type. If your project relies on one of these render engines, the transfer aims to bring the scene across rather than have you rebuild it by hand. For details on how specific materials and settings translate, the developer's page and the demo video are worth reviewing.
MaxToC4D is listed as free in this catalog. Pricing and licensing can change over time, so for the current terms it is best to check 3DtoAll's own page directly. The version listed here is 6.0, last updated in May 2026. It transfers scenes from 3ds Max into Cinema 4D on Windows, with V-Ray, Corona, Octane, and Redshift support. A demo video is also available if you want to see how the plugin works before committing to it.
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