
MaxToC4D
by 3DtoAll
MaxToC4D by 3DtoAll transfers scenes from 3ds Max into Cinema 4D in two clicks. It carries geometry and materials across renderers including V-Ray, Corona, Octane, and Redshift, and runs on Windows only.
by Pixel Lab·Workflow
Images © Pixel Lab. Used for product review; image policy.
Pixel Lab Hide and Seek earns its place in the toolfarm library as a focused project management plug-in for Cinema 4D, aimed at searching, isolating, and grouping objects rather than adding to a scene.
Pixel Lab Hide and Seek is a project management plug-in for Cinema 4D, built to help you locate items in a scene without digging through the object manager. You can search large groups of objects or track down specific items, then isolate only the pieces you're currently working with.
Beyond searching, the plug-in lets you create object selection groups that you can come back to at any time. Pixel Lab describes it as a way to speed up your workflow on any project and to avoid digging through the object manager.
It runs on Cinema 4D R16 to R23, has a compact interface, and comes with a quick help doc. A demo video is available, and the tool is listed as free in this catalog.
Pixel Lab Hide and Seek is best for cinema 4D artists who want to find, isolate, and group scene objects instead of digging through the object manager.
Pixel Lab Hide and Seek is completely free to download and use.
Pixel Lab Hide and Seek is compatible with Cinema 4D R16 to R23. If you are on one of those releases, the plug-in fits your setup for finding, isolating, and grouping scene objects. For versions outside that range, or to confirm behaviour on a specific build, check the developer's page before installing so you know it matches your Cinema 4D version.
Pixel Lab Hide and Seek is listed as free in this catalog. Licensing terms can change over time, so for the current details and any conditions attached to the plug-in, refer to the developer's page. That page is the most reliable place to confirm how the plug-in is offered before you download it and add it to your Cinema 4D workflow for finding and isolating objects.
Pixel Lab Hide and Seek ships with a quick help doc and uses a compact interface. Between the two, you have a reference for getting started with searching your scene, isolating objects, and setting up selection groups. There is also a demo video available if you want to see how the plug-in works before adding it to your Cinema 4D setup.
Pixel Lab Hide and Seek lets you create object selection groups that you can come back to at any time. Rather than reselecting the same items over and over, you keep a group you can return to across a project. The plug-in also lets you search large groups of objects or specific items and isolate only the objects you're currently working with.
Also in Workflow for Cinema 4D.

by 3DtoAll
MaxToC4D by 3DtoAll transfers scenes from 3ds Max into Cinema 4D in two clicks. It carries geometry and materials across renderers including V-Ray, Corona, Octane, and Redshift, and runs on Windows only.

by Kengo Ito
Motion Manager is a Cinema 4D plugin for animation workflows, with tools to copy and paste easing, create bounce and elastic animations, save curve presets, and preview motion before applying it.

by 3DtoAll
C4DToMax by 3DtoAll transfers Cinema 4D scenes to 3ds Max in two clicks, handling common import/export issues automatically. It moves models, animation, and materials, including Vray materials and lights, between the two applications.

by Greyscalegorilla + KitBash3D
Cargo Teams from Greyscalegorilla + KitBash3D brings both companies' full asset libraries into Cargo for Cinema 4D and other DCCs. Teams share thousands of production-ready models, materials, HDRIs, and plugins from one platform.

by Greyscalegorilla + KitBash3D
Greyscalegorilla for Teams - Renewal handles team licensing for Greyscalegorilla's Cinema 4D tools and assets, covering admin dashboard access, consolidated billing, priority support, onboarding assistance, and unlimited render-only licenses for a growing studio.

by MAXON
Maxon One from MAXON bundles tools like Cinema 4D, ZBrush, Redshift, Red Giant and Maxon Studio into a unified ecosystem, letting artists move between applications and Adobe hosts such as After Effects and Premiere Pro without friction.

by MAXON
Maxon Teams Annual Subscription Licensing is a one-year named-user plan for teams working across After Effects, Cinema 4D, and Premiere Pro. It provides access to Cinema 4D, Redshift, ZBrush, and Red Giant's creative tools.

by MAXON
Maxon Teams Floating Annual Subscription Licensing provides floating, centrally managed access to Maxon's 3D and creative applications across Cinema 4D, After Effects, and Premiere Pro for teams of artists. Options cover Cinema 4D, ZBrush, Redshift, and Red Giant's tools.

by Greyscalegorilla + KitBash3D
Greyscalegorilla for Teams - Renewal handles team licensing for Greyscalegorilla's Cinema 4D tools and assets, covering admin dashboard access, consolidated billing, priority support, onboarding assistance, and unlimited render-only licenses for a growing studio.

by Greyscalegorilla + KitBash3D
Cargo Teams from Greyscalegorilla + KitBash3D brings both companies' full asset libraries into Cargo for Cinema 4D and other DCCs. Teams share thousands of production-ready models, materials, HDRIs, and plugins from one platform.

by Lasse Lauch
AEC4D PRO by Lasse Lauch links Cinema 4D and After Effects, exporting cameras, text layers, markers and stage-objects into a composition and importing textures, stills and renderings.