Physical Starlight and Atmosphere - Sky is a Blender addon that renders sky and atmosphere in real time using a physics-based approach. It combines photometric measurements for sun and sky luminance with analytic air mass volume calculations, producing atmospheric scattering that works in both the Eevee and Cycles engines. Light transmission through the atmospheric volume drives sky color, sun appearance, and star visibility from real photometric measurements.
The sun disk is calculated from physical temperature in Kelvins, overall energy emission in W/m²sr, and a limb darkening factor, with atmospheric scattering adding realistic color temperature shifts. A binary sun system supports alien world creation, and procedural or texture-based stars and clouds add scattering and dynamic lighting. A ground plane with altitude control and 10 ready-to-use presets round out the toolset, with the addon at 600KB and presets under 1MB each.
Every parameter supports keyframe animation, from sun position and atmospheric density to cloud coverage and star visibility, with real-time preview in the Eevee viewport. It replaces traditional HDRI-based sky lighting and works alongside Blender's Sun Position addon. Compatible with Blender 2.81 through 4.5.