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Physics Placer

by Blender Procedural·Simulation

Images © Blender Procedural. Used for product review; image policy.

Why we like it

Earns its place in the superhive library as a single-purpose Blender addon for dynamic object placement, with support spanning Blender 3.4 to 5.0 and both the Cycles and Eevee render engines.

What is Physics Placer?

Physics Placer is a Blender addon from Blender Procedural built around one function: dynamically placing objects. It carries version 1.1 and is distributed under the GPL license.

The addon runs on Blender versions 3.4 through 5.0 and works with both the Cycles and Eevee render engines. Documentation is provided, and a demo video is available for anyone who wants a closer look before installing.

Listed in the superhive library, Physics Placer has recorded more than 1,200 sales and holds an aggregate rating of 2 across 18 reviews. It was first published over two years ago, and its developer, Blender Procedural, is a Dev Fund Contributor. In this catalog the addon is listed as free, so check the developer's page for current licensing terms.

Who is Physics Placer best for?

Physics Placer is best for blender users who want to place objects dynamically.

How much does Physics Placer cost?

Physics Placer is completely free to download and use.

Key features

  • Dynamically places objects in Blender
  • Compatible with Blender versions 3.4 through 5.0
  • Works with both the Cycles and Eevee render engines
  • Documentation included
  • Distributed under the GPL license

Tags

#Blender#Physics#Object Placement#Addon#Cycles#Eevee#Procedural#Simulation

Frequently asked questions

Does Physics Placer work with Blender 5.0?

Physics Placer lists compatibility with Blender versions 3.4 through 5.0, so the 5.0 series falls within its supported range along with older releases going back to 3.4. That span covers a wide set of Blender builds. It also works with both the Cycles and Eevee render engines. If you are on a Blender version outside the 3.4 to 5.0 range, check the developer's page to confirm whether your build is covered before installing.

Which render engines does Physics Placer support?

Physics Placer supports both Cycles and Eevee, the two render engines listed for it, and runs on Blender versions 3.4 through 5.0. Whichever of those two engines your project uses, the addon is covered. Documentation is included with the addon, and further details are on the developer's page. If you need to confirm behaviour with a particular engine or Blender build, that documentation is the best starting point.

Is Physics Placer free, and what license does it use?

Physics Placer is listed as free in this catalog, and it is distributed under the GPL license. Licensing terms can change, so check the developer's page for the current arrangement before you rely on it. The addon is credited to Blender Procedural, a Dev Fund Contributor, and carries version 1.1. It has recorded more than 1,200 sales and holds 18 ratings on superhive, where it appears in the library alongside other Blender addons from the same creator.

Does Physics Placer come with documentation?

Physics Placer includes documentation, which is listed among its features. A demo video is also available for the addon. Between the two, you can get a sense of how it fits into a Blender project before installing. The addon supports Blender versions 3.4 through 5.0 and the Cycles and Eevee render engines. For anything the documentation does not cover, the developer's page is the place to reach the creator, Blender Procedural.

Alternatives to Physics Placer

Also in Simulation for Blender.

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