ShakeMaker brings dynamic, customizable noise modifiers to Blender, letting you shake, wiggle, oscillate, vibrate, or wobble any object or camera. Select one or multiple objects or cameras, click 'Add Shake' at the top of the panel, then adjust the result inside the 'Shake Settings' menu below.
The interface sits in the 3D viewport under the 'N' tab on the right. You can adjust the scale, strength, depth, and phase of the noise modifiers for precise control, and the Advanced Shake Control panel exposes individual X, Y, and Z axis controls. Randomize settings in a single click, reset to defaults, or restrict shake animation across a range of frames. Turning off the random phase checkbox makes the animation oscillate.
Built-in and custom presets let you save favorite settings, and each selected object is listed with its current f-curve noise modifiers. Common camera controls are grouped in a dedicated Camera Settings panel. Version 1.6.0 is compatible with Blender 5.0, and both legacy and extension add-on versions are available. A video demo is available.