
RigFlex
by Nerk
RigFlex is a Blender add-on that brings simple soft body simulation to armatures. It applies soft body actions to parts of a rig using a stable, first order simulation, with baking once the animation is finished.
by LIGHTARCHITECT·Simulation
Images © LIGHTARCHITECT. Used for product review; image policy.
Spyderfy earns its spot in the superhive catalog by packaging ready-made insect and bird boid systems on top of Blender's native particle engine, with assets set up for both Cycles and Eevee.
Spyderfy: Boid Systems Add-On lets filmmakers and 3D artists add customizable bug boid systems to a Blender scene in several clicks. Through its asset library and menu interface, it places various creature and bird boid particle systems with animated 3D assets attached, useful for adding bug effects or life to renders and live-action work.
Setup runs in four steps: check the bugs to include, name the boids system, decide whether the bugs follow a goal, then add the system and customize its movement. Version 2.0 ships 3D birds and bugs by artist Elliot Feys, including bats, crows, seagulls, sparrows, hummingbirds, butterflies, flies, black widows, flying locusts, centipedes, bird eating spiders, and beetles, usable separately or as a collection inside custom boid simulations.
Because Spyderfy builds its parameters on Blender's particle systems, you can keep refining the boids after they're added and bake the movement in Blender's built-in particle system panel. All assets are optimized for both Cycles and Eevee. Documentation is included, and a demo video is available.
Spyderfy: Boid Systems Add-On is best for filmmakers and 3D artists adding bug, creature and bird boid effects to Blender renders and live-action shots.
Spyderfy: Boid Systems Add-On is completely free to download and use.
Spyderfy is listed as compatible with Blender 5.0. It installs as an add-on inside Blender and builds its boid setups on top of Blender's native particle systems, so its parameters live within the software you already use. To confirm the exact supported versions before installing, check the developer's page. The current build noted here is version 2.0, which includes the full set of 3D bird and insect assets created for the add-on.
Spyderfy version 2.0 includes a selection of 3D birds and bugs created by artist Elliot Feys. The set covers bats, crows, seagulls, sparrows, hummingbirds, butterflies, flies, black widows, flying locusts, centipedes, bird eating spiders, and beetles. You can add these bird and insect systems on their own or combine them as a collection inside custom boid simulations. Every asset is optimized for both the Cycles and Eevee rendering engines, so they fit into either render pipeline in Blender.
Spyderfy walks through four steps once installed. First, check the boxes for the bugs you want in the system. Second, name your boids system. Third, choose whether the bugs should have a goal to follow. Fourth, add the system to your scene and customize its movement. After that, you can dial in more specific settings and bake the system's movement from Blender's built-in particle system panel, since Spyderfy builds its parameters on those particle systems.
Spyderfy's included 3D bird and insect assets are optimized for both the Cycles and Eevee rendering engines. That means the boid systems you build can be rendered through either engine in Blender without swapping asset sets. Because the add-on builds on Blender's particle systems, the systems stay fully editable after they're added, and you can bake their movement in the particle system panel. Documentation is included to help you work through the available options.
Spyderfy is listed as free in this catalog. Licensing and pricing can change, so check the developer's page for the current terms before downloading. The add-on comes from LIGHTARCHITECT and installs directly into Blender, with documentation included to guide setup. A demo video is also available. Future updates are noted as free for buyers who purchase through their account and log in.
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