Tetrominode brings a fully functional game of Tetris into Blender as an add-on. It leans on Geometry Nodes for high-performance instancing and Shader Nodes for its visuals, so the board and pieces are driven by Blender's own node systems.
Each Tetromino can carry its own materials, colors, and bevel settings, or use shared styles. Rendering updates in real time with smooth animations, including line-clear transitions. A built-in AI with 1-ply and 2-ply search depths can play automatically, while procedural 8-bit chiptune music (Korobeiniki) and sound effects run through Blender's aud system. Sessions can be recorded and baked into keyframed animations for your scenes, and the interface natively supports 12 or more languages.
The add-on is compatible with Blender 4.2 LTS and newer and is released under the GNU General Public License v3.0 or later. You install it as a ZIP through Preferences, then open it from the View3D sidebar, run the one-time asset and Geometry Nodes setup, and start playing with the arrow keys.