
Fluid Painter
by Mk3dLab
Fluid Painter is a Blender add-on that uses Geometry Nodes to paint fluids over any 3D surface with a curve. It ships with 30+ presets compatible with Eevee and Cycles.
by Depth Optica·VFX
Images © Depth Optica. Used for product review; image policy.
Volume Forge earns its place in the superhive library by focusing volumetrics where the light actually hits, pairing two build modes with preset saving and clean duplication for reuse across shots.
Volume Forge is a Blender add-on from Depth Optica for building focused atmospheric volumes rather than filling an entire scene with fog. It offers two modes: Light Volume, an emissive approach built on plugging an Emission shader into the Volume output, and a separate true volumetric fog creation mode for shots that call for a more physical result. The emissive route can render much faster than scene-wide physical fog while still reading as convincing atmosphere in many shots.
Beyond classic god rays, Volume Forge covers localized fog, soft haze, smoky or dusty light volumes, vapor-like effects, moody interiors, stylized sci-fi beams, and subtle atmospheric depth. You can shape each result through controls for fade, breakup, color, masking, shadow response, and overall volume shape, moving from a clean beam to something softer or dirtier. Parameters can be animated, with noise stretched or edges softened as the shot needs.
Workflow tools include a User Presets system for saving and reapplying parameter values, clean independent duplication that keeps control over each copy, and safer project transfer through Blender's Append workflow.
Volume Forge is best for blender artists creating localized volumetric light and fog such as god rays, haze, moody interiors, and stylized beams, who want focused effects that often render faster than scene-wide physical fog.
Volume Forge is completely free to download and use.
Volume Forge offers two ways to build atmospheric volume in Blender. Light Volume is the original, emissive approach that plugs an Emission shader into the Volume output, producing fog-like effects that often render much faster than full physical fog while still reading as convincing atmosphere in many shots. For shots that need a more physical result, there is a separate true volumetric fog creation mode. Both let you place atmosphere where the light actually hits rather than filling the whole scene, so you can choose the mode that fits the look and render budget of each shot.
Volume Forge includes a User Presets system for saving a useful setup and applying it again to another Volume Forge object. You can preserve the color values used by a volume, open the presets folder directly, and point the add-on at a custom preset folder when your workflow needs it. Presets store Volume Forge parameter values rather than full Blender objects or materials, which keeps them focused on reusing looks quickly and cleanly. That makes it practical to hold a consistent atmosphere across several volumes or rebuild a good beam setup in another scene.
Volume Forge is listed as free in this catalog. For current licensing terms and any conditions attached to its use, check Depth Optica's own page, since details can change over time and the developer is the authoritative source. As a Blender add-on, it brings localized volumetric light and fog creation, a User Presets system, clean independent duplication, and project transfer through Blender's Append workflow, so you can try its two build modes and decide whether the approach suits your shots.
Volume Forge supports safer project transfer through Blender's Append workflow, so setups can be moved between projects more comfortably. Alongside that, clean independent duplication lets you copy a volume and keep control over each copy when the shot needs separate adjustments. Combined with the User Presets system, which saves parameter values you can reapply to another Volume Forge object, these tools are aimed at practical shot work: reusing a good beam, keeping a consistent atmosphere across several volumes, or rebuilding a look in another scene.

by Mk3dLab
Fluid Painter is a Blender add-on that uses Geometry Nodes to paint fluids over any 3D surface with a curve. It ships with 30+ presets compatible with Eevee and Cycles.

by Alt Tab
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by antoine bagattini
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by LIGHTARCHITECT
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