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Wrap It

by Eric @ VFX Tools·VFX

Images © Eric @ VFX Tools. Used for product review; image policy.

Why we like it

Wrap It earns its place in the aescripts library by bringing 3D camera projection into After Effects, pairing Alembic loading and UV unwrap/rewrap with native 3D layer support and GPU acceleration.

What is Wrap It?

Wrap It adds 3D camera projection to After Effects. It loads Alembic files, unwraps 3D geometry to UV space, and rewraps textures back onto models. Animated geometry is supported, and rendering can run on GPU or CPU, selectable in the plugin's Advanced Settings.

The plugin works with native After Effects 3D layers and is aimed at VFX compositing, texture extraction, and 3D integration workflows. An OFX version is available separately for hosts including DaVinci Resolve and Autodesk Flame.

Wrap It runs in After Effects CC 2020 and later, covering versions through 2026, on Windows 10/11 (64-bit) and macOS 10.14 or newer, including both Intel and Apple Silicon Macs. A GPU is recommended for best performance. The 1.0.1 update fixed anti-aliasing in the AE Solids mode, following the 1.0.0 first release. A demo video is available.

Who is Wrap It best for?

Wrap It is best for vFX compositing, texture extraction, and 3D integration workflows in After Effects.

How much does Wrap It cost?

Wrap It is completely free to download and use.

Key features

  • Loads Alembic files into After Effects
  • Unwraps 3D geometry to UV space and rewraps textures back onto models
  • Support for animated geometry
  • GPU acceleration, with GPU or CPU selectable in Advanced Settings
  • Works with native After Effects 3D layers
  • OFX version available separately for hosts including DaVinci Resolve and Autodesk Flame

Tags

#3D camera projection#Alembic#UV unwrap#texture rewrap#VFX compositing#GPU acceleration#After Effects#OFX

Frequently asked questions

Does Wrap It support After Effects 2026?

Wrap It runs in After Effects CC 2020 and later, and its compatibility covers the 2020, 2021, 2022, 2023, 2024, 2025, and 2026 releases. That range means recent and older CC installs are both handled without needing a specific single version. On the system side it supports Windows 10 and 11 (64-bit) and macOS 10.14 or newer, including Intel and Apple Silicon Macs. A GPU is recommended for the best performance, though you can choose between GPU and CPU rendering in the plugin's Advanced Settings.

Does Wrap It need a GPU?

Wrap It recommends a GPU for optimal performance, but it does not strictly require one: rendering can run on either GPU or CPU, and you select which in the plugin's Advanced Settings. GPU acceleration is one of its listed capabilities, alongside support for animated geometry and native After Effects 3D layers. On Windows the plugin targets 10 and 11 in 64-bit, and on macOS it supports 10.14 or later across both Intel and Apple Silicon hardware, so the GPU or CPU choice applies regardless of platform.

Can I use Wrap It in DaVinci Resolve or Flame?

Wrap It is built for After Effects, but an OFX version is available separately for other hosts including DaVinci Resolve and Autodesk Flame. The OFX build is offered through a separate link on the developer's page rather than bundled with the After Effects version. The core work stays the same across builds: loading Alembic files, unwrapping 3D geometry to UV space, and rewrapping textures back onto models, with animated geometry supported. Check the developer's page for the OFX download and the hosts it currently covers.

Is Wrap It free to use?

Wrap It is listed as free in this catalog. Licensing terms can change over time, so check the developer's page on aescripts for the current details before you rely on that. The listing covers version 1.0.1, last updated on February 27, 2026, which fixed anti-aliasing in the AE Solids mode following the 1.0.0 first release. That same page is also where the separate OFX version for hosts like DaVinci Resolve and Autodesk Flame is made available.

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