
B-Cam
by Pixel Vampire
B-Cam expands Blender's default camera properties, adding sliders for exposure, gamma, contrast, bloom, and lens distortion. Artists can adjust the render look directly rather than working through sub-menus or the compositor.
by Pixel Vampire·Color Grading
Illustrative cover generated by AnyPlugins — no product screenshot available.
Stands out in the superhive library for handling black-and-white film emulation directly in a camera module, so shots are rendered in Cycles without post processing.
X-Monochrom is a custom camera module designed to bring black-and-white film emulation to Blender. The full-frame sensor is entirely monochromatic, emulating the look and feel of analogue photography inside the digital space. It lets digital artists move closer to the gritty style of street photographers such as Alan Schaller and Daido Moriyama, entirely in the 3D space, with example renders produced in Cycles using no post processing or editing.
The module offers six lenses to choose from: 8mm, 16mm, 24mm, 35mm, 50mm and 85mm. Each includes in-built lens distortion tailored to its focal length, plus authentic bloom to better emulate a real lens element. Three preset resolutions are provided, all in an authentic 3:2 aspect ratio, to suit different machine limitations.
The workflow follows stills photography: choose your focal length, set your exposure and f-stop, and enable the film emulation to see the instant conversion. X-Monochrom brings the philosophy of 'limitation empowering creativity' into Blender, letting virtual scenes be captured organically so artists can focus on composition and framing.
X-Monochrom: Monochromatic Film Emulation is best for 3D artists looking to bring a unique black-and-white visual style to their renders, blending traditional cinematography with a 3D scene.
X-Monochrom: Monochromatic Film Emulation is completely free to download and use.
X-Monochrom lists compatibility with Blender versions 4.0 through 4.5. It works as a custom camera module inside Blender, and the example renders are produced in Cycles with no post processing or editing. If you're running a version within that range, you can choose a focal length, set your exposure and f-stop, and enable the film emulation to see the conversion. For versions outside that range, check the developer's page for the most current details.
X-Monochrom includes six lenses to choose from: 8mm, 16mm, 24mm, 35mm, 50mm and 85mm, each with in-built lens distortion tailored to its focal length. It also adds authentic bloom to better emulate a real lens element. For output, the module offers three preset resolutions, all in an authentic 3:2 aspect ratio, described as suiting different machine limitations. Together these let you frame a scene and capture it much like stills photography.
X-Monochrom is listed as free here, and it is distributed under the GPL license. For current licensing and any pricing details, check the developer's page directly, as terms can change. Once you're set up, the workflow is to set your focal length, exposure and f-stop, then enable the film emulation to see the instant black-and-white conversion rendered in Cycles without additional post processing or editing steps.
X-Monochrom works by choosing your focal length, setting your exposure and f-stop, and enabling the film emulation to see the instant conversion. The full-frame sensor is entirely monochromatic, emulating the look and feel of analogue photography inside Blender. The shared example shots are rendered in Cycles with no post processing or editing. This approach lets virtual scenes be captured organically, so you can focus on composition and framing much like stills photography.
Also in Color Grading for Blender.

by Pixel Vampire
B-Cam expands Blender's default camera properties, adding sliders for exposure, gamma, contrast, bloom, and lens distortion. Artists can adjust the render look directly rather than working through sub-menus or the compositor.

by IYOYI
3D Color Picker adds a color-picking GUI inside the Blender 3D viewport, where a cube-shaped palette maps hue, saturation and lightness onto its X, Y and Z axes. It also includes a Shaker feature for random color combinations.

by Pixel Vampire
B-Lomo is a custom camera module for Blender that captures the look and feel of Lomography and film photography in renders straight from the 3D viewport, without post processing or the compositor.

by BEXAR STUDIO
Bexar Studio - Professional Color Grading is a Lightroom-inspired color grading add-on for Blender. It offers cinematic preset looks, real-time viewport editing, and both Scene and Photo editing modes without touching the compositor node tree.

by young
Handy Color Scheme is a Blender addon for applying color theory to your work in a single click. It generates color harmonies, applies the 60-30-10 proportion rule, and handles contrast on selected objects.

by Orange Turbine
Render Raw - Color Grading & Effects gives Blender an interface for perfecting colors through Lightroom-style sliders in the Properties Editor or 3D Viewport. It handles the Raw view transform setup and adds camera effects.

by ACGGIT_LJ
Colorista is a color add-on for Blender that uses a LAB-like algorithm with clamping mechanisms to adjust saturation. It keeps hue stable while saturation increases, avoiding the color shifts common in traditional synthesizers.

by Lazy3D
Lazy Composer 2 Pro is a post-processing addon for the Blender compositor, combining cinematic color, lens effects, film grain and final polish in one control panel with a non-destructive workflow.

by EssentialElephant
Colorbox is a color toolkit for Blender that handles palettes, hex codes and color schemes. It swaps palettes, drags colors into place, samples colors from images, and turns palettes into color ramps.

by Extra 3D
Cinematic Compositor Addon is a Blender add-on from Extra 3D that enhances renders with cinematic color grading, lens effects, and film grain. It ships as a Blender extension under the GPL license.

by John Roper
ColorMaster is a color management workflow for Blender that adds an image-based GUI to Blender's color management tools. Import your own looks, edit existing ones with exposure, gamma, curve and view transform controls, then save the setup as a preset.