
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Abed al rahman·Modeling
Images © Abed al rahman. Used for product review; image policy.
Earns its place for pairing stitch generation with a layering system, while remaining transparent about the mesh being non-instanced and heavier at high counts.
Abd0W0 Stitchy Gen adds stitches to Blender projects and works with all types of animations, simulations, rigs and shape keys. It centres on a layering system paired with a friendly user interface, and is built to be easy to use.
The generated stitches carry a UV map named 'ASG_UV', which you can reference in an attribute node. Note that the stitches are not instances, so adding a large number of them can become heavy. When removing a stitched object, the stitches object remains behind, so it's advised to remove all the layers before deleting the object, or to delete the stitches objects from the outliner directly.
Documentation is included with the add-on, and a demo video is available. It stands out in the Superhive library as a focused tool for artists adding stitch detail to furniture, cloth, characters and similar Blender assets.
Abd0W0 Stitchy Gen is best for blender artists adding stitch detail to furniture, cloth, characters and similar assets across animated and simulated scenes.
Abd0W0 Stitchy Gen is completely free to download and use.
Abd0W0 Stitchy Gen is listed for Blender 4.1 and above. The add-on works with all types of animations, simulations, rigs and shape keys, so it fits a range of Blender workflows within that version range. If you're on an older release, check the developer's page before installing to confirm behaviour, since the stated support begins at 4.1. Documentation is included to help you get set up once installed.
Abd0W0 Stitchy Gen does not create the stitches as instances. Because of this, adding a large number of stitches can become heavy in your scene. Keep this in mind when planning dense stitch detail across a project, and manage layer and stitch counts accordingly. The layering system helps you organise stitches while you work, but the underlying geometry is real rather than instanced, so performance scales with how many you add.
Abd0W0 Stitchy Gen leaves the stitches object behind when you delete the object it was applied to. To avoid orphaned geometry, remove all the layers before deleting the object, or delete the stitches objects directly from the outliner. Following this order keeps your scene clean and prevents leftover stitch meshes from lingering after the source object is gone. This is a documented behaviour of the add-on rather than a bug.
Abd0W0 Stitchy Gen assigns the generated stitches a UV map named 'ASG_UV'. You can reference this map name in an attribute node within Blender's shader setup. This lets you drive materials or effects using the stitch UVs. The included documentation covers the add-on further, and referencing the exact 'ASG_UV' name is the way to access those coordinates when building your shading network.
Abd0W0 Stitchy Gen is listed as free in this catalog and carries a Royalty Free license. Licensing terms and current availability can change, so check the developer's page for the latest details before downloading. The add-on includes documentation to help you get started, and a demo video is available for a look at the tool. Confirm the license conditions on the developer's page to ensure they suit your intended use.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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