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Active Resolution

by Omega VFX Ltd·Rendering

Images © Omega VFX Ltd. Used for product review; image policy.

Why we like it

Active Resolution earns its place in the Superhive library for handling per-camera resolutions from a single panel, with output that updates as the active camera changes.

What is Active Resolution?

Active Resolution is a Blender add-on for setting rendering resolutions on a per-camera basis. Rather than tying a single output size to the whole scene, it lets you assign a unique resolution to each individual camera, so one project can produce multiple resolution renders.

Resolutions adjust automatically based on the active camera, keeping the render output matched to whichever camera is selected. Settings are managed from a dedicated panel under Output Properties > Active Resolution, so the controls sit alongside Blender's existing output settings.

The add-on is at version 0.0.1, its initial release, with the developer stating a commitment to further updates based on user feedback. It supports Blender 4.1, 4.0 and 3.6, and is released under the GPL license. For animation and multi-camera projects where different shots call for different output sizes, it removes the need to change the resolution manually each time the active camera switches.

Who is Active Resolution best for?

Active Resolution is best for blender users working with multiple cameras that each need a different render resolution.

How much does Active Resolution cost?

Active Resolution is completely free to download and use.

Key features

  • Set unique rendering resolutions for individual cameras in a scene
  • Resolutions adjust automatically based on the active camera
  • Multiple resolution renders within a single project
  • Controls in a dedicated Output Properties > Active Resolution panel
  • Documentation included
  • Released under the GPL license

Tags

#Blender#camera#rendering#resolution#render control#workflow#animation#add-on

Frequently asked questions

Which Blender versions does Active Resolution support?

Active Resolution supports Blender 4.1, 4.0 and 3.6, as listed by the developer. If you are running one of these versions the add-on is intended to work with your setup. For versions outside this range, check the developer's page for the latest compatibility information before installing, since support may change as the add-on receives updates. The current release is version 0.0.1, the initial release.

How do I manage resolutions in Active Resolution?

Active Resolution places its controls in a dedicated panel found under Output Properties > Active Resolution in Blender. From there you set a unique resolution for each camera in your scene. When the active camera changes, the resolution adjusts automatically to match, so you do not need to update the output size manually each time you switch between cameras during a project.

Is Active Resolution free to use?

Active Resolution is listed as free in this catalog, and the add-on is released under the GPL license. Licensing terms and any pricing can change over time, so for the most current details check the developer's page from Omega VFX Ltd. The GPL license commonly permits use, modification and distribution under its own conditions, so confirm the terms that apply to your intended use before relying on them for a given project.

Can Active Resolution render different resolutions in one project?

Active Resolution is built for exactly that. It lets you assign a unique resolution to each individual camera in a scene, so a single Blender project can produce multiple resolution renders. As the active camera changes, the resolution updates automatically to match that camera's settings, removing the need to reconfigure the output size manually for each camera in the project.

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