AppDisplay is a platform for 3ds Max that divides the objects in a scene into groups and visualizes them by coloring every group in a different color. It works through custom scripted modules, and every module has its own grouping algorithm. For users familiar with MaxScript, adding a new module is relatively simple.
The interface centers on a category drop-down for selecting the active module and a list of groups showing each group's label, object count and color. Three visibility modes are available: a display toggle that colors objects by group, a materials toggle that visualizes the data at render time with a more complex shader than simple wirecolor, and an identity toggle that colors selected groups white against the rest in black. A refresh button forces the list to update after scene changes, and a select-in-scene button turns list selections into object selections.
When a module allows it, you can add new rows to create groups and enable a time update toggle so the list refreshes as the time slider moves. Modules can also define filters that group collections sharing an attribute, and a group may belong to more than one collection. Documentation is included for creating your own modules.