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Aqua - Ocean And River

by Animander·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Aqua earns its place in the superhive library for its curve-driven approach: draw a shape and geometry nodes and shader nodes build the water around it. It covers both oceans and rivers, each with its own set of detailed controls, and skips the simulation step entirely.

What is Aqua - Ocean And River?

Aqua - Ocean And River, from Animander, is a Blender addon for creating procedurally animated oceans and rivers. It is powered by geometry nodes: you draw a curve, and the river or ocean shoreline follows the shape you drew. Everything is animated procedurally with drivers connected to the geometry nodes and shader nodes, so there is no simulation involved.

For oceans, draw a curve along the shape of your shoreline to generate the water with waves flowing into the shore. Foam interacts with both the shoreline and objects placed within the water. You can adjust the depth of the water and how far it stretches out to sea, along with wave size, noise strength, foam strength, water density and colour.

For rivers, the addon generates a river object along a drawn curve with directionally flowing water. Rocks are procedurally generated with control over size, density and dispersion, or you can use custom rock models. River width, depth, noise scale, colour and water density are all adjustable. The addon works with Blender 3.6 through 5.0 using Cycles, and includes a documentation page.

Who is Aqua - Ocean And River best for?

Aqua - Ocean And River is best for blender artists building ocean shorelines and rivers as procedural, node-driven scene elements without running a simulation.

How much does Aqua - Ocean And River cost?

Aqua - Ocean And River is completely free to download and use.

Key features

  • Draw a curve and the ocean shoreline or river follows the shape you drew
  • Procedural animation through drivers, geometry nodes and shader nodes, with no simulation
  • Ocean foam that interacts with the shoreline and with objects placed in the water
  • Ocean controls for water depth, distance out to sea, wave size, noise strength, foam strength, water density and colour
  • River generation with directionally flowing water along a drawn curve
  • Procedurally generated rocks with control over size, density and dispersion, or custom rock models
  • River controls for width, depth, noise scale, colour and water density

Tags

#ocean#river#water#geometry nodes#procedural#foam#shoreline

Frequently asked questions

Does Aqua - Ocean And River work with Blender 5.0?

Aqua - Ocean And River supports Blender versions 3.6 through 5.0, so it covers a wide span of releases across that range. The addon is powered by geometry nodes and shader nodes, with animation handled procedurally through drivers rather than a simulation step. Because it rests on this node-based foundation, keeping Blender within the stated 3.6 to 5.0 range is the safest way to match how the addon was built and documented. For anything outside that window, the developer's page is the place to check for current details.

Which render engine does Aqua - Ocean And River use?

Aqua - Ocean And River lists Cycles as its render engine, so it is set up to produce its oceans, rivers, foam and water colour with that renderer. The water surfaces, foam interaction and flowing rivers rely on shader nodes alongside the geometry nodes that build the meshes. If you plan to render with a different engine, the developer's page and documentation are the best place to confirm what is supported before you start.

Does Aqua - Ocean And River run a simulation?

Aqua - Ocean And River creates its oceans and rivers without any simulation. Everything is animated procedurally using drivers connected to the geometry nodes and shader nodes that build the water. You draw a curve, and the ocean shoreline or river follows the shape you drew, with waves, foam and directional flow driven by that node setup. The motion comes from procedural animation rather than a simulation, and you shape the look through the exposed controls for waves, foam, density and colour.

Is Aqua - Ocean And River free, and what license does it use?

Aqua - Ocean And River is listed here as free, and it is distributed under the GPL license. That covers both the ocean and river tools, the geometry-node and shader-node setups, and the documentation that describes them. Licensing terms and any current pricing can change, so the developer's page is the place to confirm the latest details before you download it or use it in a project. A demo video is also available if you want a look at the addon first.

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