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Auto-Pbr

by CelladorProject·Rendering

Images © CelladorProject. Used for product review; image policy.

Why we like it

Auto-PBR stands out in the superhive library for pairing AI texture generation with automatic Blender shader building, covering the path from prompt to material-ready result in one add-on.

What is Auto-Pbr?

Auto-PBR is a Blender add-on from CelladorProject that generates professional tileable PBR texture sets using AI-powered generation via ComfyUI. It runs on the Flux 2 Klein backend and provides a complete pipeline that moves from prompt-based generation to material-ready shaders, with support for automated shading and channel packing.

Complete PBR sets include Albedo, Normal, Roughness, Metallic, AO, and Height. The add-on builds Blender materials automatically, and its seamless, tileable outputs are aimed at game and real-time workflows. Flexible controls cover both preset workflows and advanced options.

Auto-PBR targets Blender 5.0 to 5.1 and works with the Cycles and Eevee render engines. It is distributed under the MIT license. A demo video is available, and documentation is provided on the developer's page for setup and use.

Who is Auto-Pbr best for?

Auto-Pbr is best for blender artists generating tileable PBR texture sets for game and real-time workflows.

How much does Auto-Pbr cost?

Auto-Pbr is completely free to download and use.

Key features

  • AI-powered texture generation with Flux 2 Klein via ComfyUI
  • Complete PBR sets: Albedo, Normal, Roughness, Metallic, AO, and Height
  • Seamless, tileable outputs for game and real-time workflows
  • Automatic shader building for Blender materials
  • Automated shading and channel packing
  • Flexible controls for preset workflows and advanced options

Tags

#PBR textures#AI generation#ComfyUI#Blender materials#texture generation#tileable textures#shaders

Frequently asked questions

Does Auto-PBR work with Blender 5.0 and 5.1?

Auto-PBR is built for Blender 5.0 to 5.1, so it fits those releases of Blender. It generates tileable PBR texture sets and builds Blender materials automatically, working with the Cycles and Eevee render engines within that version range. If you run a different Blender version, check the developer's page to confirm compatibility before installing, since the supported range is stated as 5.0 to 5.1 and other versions may not be covered.

Does Auto-PBR require ComfyUI to generate textures?

Auto-PBR relies on ComfyUI for its AI-powered texture generation, using the Flux 2 Klein backend to produce the maps. The add-on handles the pipeline from prompt-based generation through to material-ready shaders, so ComfyUI sits at the generation stage of that workflow. From there it can build Blender materials automatically. For setup steps and how the ComfyUI connection is configured, refer to the documentation provided on the developer's page.

Which render engines does Auto-PBR support?

Auto-PBR supports the Cycles and Eevee render engines in Blender. After generating a PBR set, it builds Blender materials automatically, so the resulting shaders are set up for use with those engines. The generated maps cover Albedo, Normal, Roughness, Metallic, AO, and Height, giving a full set to work with in either engine. For details on how the shaders are constructed, see the documentation on the developer's page.

What license is Auto-PBR released under, and is it free?

Auto-PBR is distributed under the MIT license, according to its listing details. It is also cataloged here as free, so you can add it without a purchase, though licensing terms can change over time. For the current license status and any usage conditions, check CelladorProject's page directly before relying on it in a project. The MIT license is the terms stated for the add-on itself.

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