Auto Spritesheet Pro is a Blender add-on that turns 2D or 3D scenes into sprite sheets. It places cameras around your model, renders the frames you choose, and stitches them into one texture sheet, with transparent backgrounds, simple presets, and optional grids. A one-click Camera Ring generates up to 64 cameras around a central empty, and global controls for Distance, Tilt, projection, Ortho Scale, and Focal Length update every camera at once.
For animation, the Armature & NLA mode lets you pick an armature and browse its NLA tracks in a dropdown. The Combine NLA Sheet option renders each track at its full length and places it as its own row, and you can also make one sheet per track across all cameras, which suits isometric or 8-direction sets. Render settings sit in one panel: square resolutions from 8×8 to 2048×2048, Frame Range and Step, export as PNG, JPG, or TGA, and an output path.
A SpriteSheet Player previews and replays sprite sheet animations inside Blender before you import them into a game engine, with Linear or By Row playback and controls for FPS, loop, ping-pong, and scrubbing. Auto Spritesheet Pro is aimed at 2D/3D games, VFX, and UI work.