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Automatic Wood & Brick | Smart Placement System

by Blender Procedural·Modeling

Images © Blender Procedural. Used for product review; image policy.

Why we like it

Stands out in the superhive library for turning simple meshes into stylized brick and wood surfaces through a Geometry Nodes workflow, keeping placement editable via scale, rotation, variation and UV controls.

What is Automatic Wood & Brick | Smart Placement System?

Automatic Wood & Brick | Smart Placement System is a Geometry Nodes add-on for Blender that distributes brick, stone, wood, plank and modular details across selected meshes to build stylized surfaces from simple base models. It works with custom brick, stone, plank or wood meshes and includes an auto UV unwrap option.

The workflow starts by selecting a target object, choosing a brick or wood mesh, then adjusting placement settings from the modifier panel or the add-on UI, which spreads the chosen mesh across the surface. Because it runs on Geometry Nodes, you can change the source mesh, modify scale, increase variation, rotate pieces, adjust UV scale or swap between brick and wood elements without manually rebuilding the model. An append mode adds procedural detail non-destructively.

Controls cover scale in X, Y and Z, random scale variation with minimum and maximum values, optional and random rotation, plus subdivide and UV scale. It suits work such as medieval castles, fantasy villages, ruined buildings, stylized brick walls, wooden structures, game environments and concept art scenes.

Who is Automatic Wood & Brick | Smart Placement System best for?

Automatic Wood & Brick | Smart Placement System is best for artists building detailed brick, stone, wood and plank surfaces from simple base meshes for medieval castles, fantasy villages, ruined buildings, stylized brick walls, wooden structures, game environments, concept art scenes and procedural asset creation.

How much does Automatic Wood & Brick | Smart Placement System cost?

Automatic Wood & Brick | Smart Placement System is completely free to download and use.

Key features

  • Automatic brick and wood placement on selected meshes through a Geometry Nodes based procedural workflow
  • Works with custom brick, stone, plank or wood meshes via custom mesh slot support
  • Scale controls for X, Y and Z directions, plus random scale variation with minimum and maximum values
  • Optional rotation controls and a random rotation option for more natural results
  • Auto UV unwrap option, with subdivide and UV scale controls
  • Append mode for adding procedural details non-destructively
  • Includes Smart Brick and Smart Wood placement systems, a UI panel and an example setup for testing

Tags

#Geometry Nodes#Procedural#Brick#Wood#Blender Add-on#Stylized#Medieval Environments#Asset Generation

Frequently asked questions

Which Blender versions does Automatic Wood & Brick | Smart Placement System support?

Automatic Wood & Brick | Smart Placement System is listed as compatible with Blender versions 4.4 through 5.2, and it's a Blender Extension-compatible add-on. It uses a Geometry Nodes based procedural workflow and applies its placement through a Geometry Nodes modifier setup. Once installed, you control the tool from the modifier panel or the add-on UI. If you're running a Blender release outside the stated 4.4 to 5.2 range, check the developer's page to confirm compatibility before installing.

Does Automatic Wood & Brick | Smart Placement System work with Eevee and Cycles?

Automatic Wood & Brick | Smart Placement System lists Cycles and Eevee as the render engines used, so it fits projects targeting either engine in Blender. It builds brick, stone, wood, plank and modular surface details through a Geometry Nodes based procedural workflow, distributing the chosen mesh across selected surfaces. For engine-specific material or rendering behaviour beyond the placement itself, refer to the developer's page for the latest details.

How do I apply brick or wood placement with Automatic Wood & Brick | Smart Placement System?

Automatic Wood & Brick | Smart Placement System follows a short workflow: select your target object, choose a brick or wood mesh, then adjust the placement settings from the modifier panel or the add-on UI. The tool automatically distributes the selected mesh across the surface and exposes controls for UVs, scale, variation, rotation and placement style. Because it runs on Geometry Nodes, you can change the source mesh, modify scale, increase variation, rotate pieces or swap between brick and wood elements without manually rebuilding the model.

Can I use my own brick or wood meshes with Automatic Wood & Brick | Smart Placement System?

Automatic Wood & Brick | Smart Placement System works with custom brick, stone, plank or wood meshes, and it includes custom mesh slot support for loading your own elements. You can swap the source mesh at any time thanks to the Geometry Nodes workflow, so a single setup can move between brick and wood elements without rebuilding. The package also includes an example setup for testing the workflow, which gives you a starting point before dropping in your own meshes.

Is Automatic Wood & Brick | Smart Placement System free?

Automatic Wood & Brick | Smart Placement System is listed as free in this catalog, and it's distributed under the GPL license according to its listing. Pricing and licensing terms can change over time, so check the developer's page for the current terms before you download or use it in a project. The add-on ships with the Smart Brick and Smart Wood placement systems, a Geometry Nodes modifier setup and an easy UI panel for fast control.

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