
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Giambattista Von Nettesheim·Modeling
Images © Giambattista Von Nettesheim. Used for product review; image policy.
Autoremesher Now earns a spot in the Superhive library by gathering several remeshing strategies into a single Blender add-on, with an emphasis on quad output ready for rigging and texturing.
Autoremesher Now is a Blender add-on focused on automatic remeshing. It offers multiple remeshing strategies and returns instant results, generating consistent quad topology for rigging and texturing work.
The add-on covers a range of topology tasks, including tris-to-quads conversion, retopology, topology cleanup, mesh repair, decimation, and LOD optimization. These capabilities place it alongside other quad remeshers for preparing animation-ready topology.
Built as a Blender extension, Autoremesher Now supports Blender 5.1 and is released under the GPL license, with Cycles listed as the render engine used. Documentation is provided, and a demo video is available for a closer look. It has recorded over 50 sales on Superhive and holds a 4-star average from three ratings.
Autoremesher Now is best for blender artists and studios generating consistent quad topology for rigging and texturing from existing meshes.
Autoremesher Now is completely free to download and use.
Autoremesher Now supports Blender 5.1 and is confirmed as a compatible Blender extension. It works as an add-on within Blender, and Cycles is listed as the render engine used. If you're running Blender 5.1, the add-on is set up for your version. For any versions outside what's stated, check the developer's page before installing, since compatibility beyond Blender 5.1 isn't specified here and support may differ across releases.
Autoremesher Now is listed as free in this catalog. Licensing terms can change over time, so check the developer's page for the most current pricing and license details before you download. The add-on is released under the GPL license, which governs how it can be used, modified, and shared. If you need specifics on usage rights for a studio setting, the developer's page and the GPL terms are the places to confirm those details.
Autoremesher Now handles tris-to-quads conversion as part of its remeshing toolset, producing consistent quad topology suited to rigging and texturing. Alongside that, it covers retopology, topology cleanup, mesh repair, decimation, and LOD optimization. It offers multiple remeshing strategies and returns instant results, so you can work through different approaches on the same mesh. For the full range of options, the included documentation is the place to check.
Autoremesher Now comes with documentation to guide its use, and a demo video is available for those who want a look at the add-on. The documentation is the main reference provided with the add-on. If you're deciding whether it fits your pipeline, the demo video and documentation together give a sense of how the tool approaches remeshing and quad output for rigging and texturing.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.