
Render Tools
by estebanponce
Render Tools is a Blender add-on for generating ID render passes and mask passes of selected objects. It adds random ID colors to a scene and renders individual objects with transparency for compositing.
by atanasbak·Rendering
Illustrative cover generated by AnyPlugins — no product screenshot available.
A2Dimage earns its place in the scriptspot library for a narrow, practical job: turning alpha-masked 2D images into scene elements whose shadows are generated during a single render pass.
AvizStudioTools - A2Dimage is a scripted plug-in for 3ds Max that adds simple 2D images carrying an alpha channel to a scene. It reads the height of the image from the end of the file name, so that value comes from the file itself rather than a separate entry.
On render, the script automatically generates shadows based on the image's alpha channel. This lets you render fast previews and final images with correct shadows in a single pass, without compositing the individual elements together afterwards.
A2Dimage is part of the wider AvizStudioTools set, which also includes tools such as ATiles, ATree3D, ASnapshots and AColorManager. It runs on 3ds Max 7 or later, and a free 15-day trial is offered for the Pro version. Version 1.21 fixed the "Rotate all to camera" option, corrected UI alignment in create and modify, and addressed other small bugs.
AvizStudioTools - A2Dimage is best for 3ds Max users who want to drop 2D alpha-masked images into a scene and get correct shadows on render without a separate compositing step.
AvizStudioTools - A2Dimage is completely free to download and use.
A2Dimage is compatible with 3ds Max 7 or later, so it spans a long range of releases rather than only the newest builds. If you are running an older installation, that wide range means the script covers versions going back several generations. For the current release details and any version-specific notes, the developer's page at avizstudio.com is the best place to confirm before you install it on a particular 3ds Max build.
A2Dimage reads the height of the image from the end of the file name. When the script adds the 2D image to your 3ds Max scene, it takes that height value straight from the file's name rather than from a separate input field. Because the height lives in the file name, the naming convention you use feeds directly into how each image is added, so keeping file names consistent helps keep the process predictable.
A2Dimage generates shadows automatically based on the alpha channel of the image at render time, which removes a separate compositing step. Because of this, you can render fast previews and final images with correct shadows in one pass, instead of assembling all the individual elements together afterwards. Handling the shadows during the render, rather than rebuilding them later in a compositing application, is the main reason the script exists.
A2Dimage is listed as free in this catalog. Alongside that, a free 15-day trial is offered for the Pro version, so there is a paid Pro tier in addition to the free listing here. For the current licensing terms, what the Pro version includes, and how to obtain either option, check the developer's page at avizstudio.com, since those details are managed directly by the developer and can change over time.
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