Skip to content

Batch Camera Renderer

by active clay·Rendering

Images © active clay. Used for product review; image policy.

Why we like it

Batch Camera Renderer earns its place in the superhive library for turning manual camera-by-camera rendering into a single-click batch job, with named shots, per-shot focal length and depth of field, and support for both Cycles and Eevee.

What is Batch Camera Renderer?

Batch Camera Renderer, from active clay, is a Blender add-on that puts a panel right inside the 3D viewport for managing multiple camera shots. You can save camera positions as named shots, adjust focal length and depth of field on each, and render the whole list in one click, with every output written to its own file that's automatically named and organized.

The Create button captures your exact viewport perspective or active camera position and locks it in as Shot_001, Shot_002, and so on, for as many as you need. From there you can manage the shot list, tweak global resolutions, and use a quick viewport preview mode for fast screenshots to review angles before committing to a full render. When the list is ready, Render All Shots processes each shot in turn. The add-on supports both Cycles and Eevee.

It's compatible with Blender versions 4.2 through 5.2 and is distributed under the GPL license. A demo video is available for anyone who wants a closer look before downloading.

Who is Batch Camera Renderer best for?

Batch Camera Renderer is best for blender artists doing repeatable multi-angle work such as product shoots, architectural walkthroughs, and scene portfolios.

How much does Batch Camera Renderer cost?

Batch Camera Renderer is completely free to download and use.

Key features

  • Panel inside the Blender 3D viewport for managing shots
  • Save camera positions as named shots (Shot_001, Shot_002, and so on)
  • Create button captures the viewport perspective or active camera position
  • Adjust focal length and depth of field per shot
  • Render All Shots writes each output to its own automatically named file
  • Global resolution controls for the shot list
  • Quick viewport preview mode for fast screenshots

Tags

#batch render#rendering#camera management#viewport preview#workflow#Cycles#Eevee#Blender add-on

Frequently asked questions

What Blender versions does Batch Camera Renderer support?

Batch Camera Renderer lists compatibility with Blender versions 4.2 through 5.2 and is marked as a compatible Blender extension. It's distributed as an add-on for that range of releases. The listing here reflects that supported window, so if you're on a version within it, you're covered by the stated compatibility. For anything outside 4.2 to 5.2, or to confirm the current supported range, check the developer's page before installing.

Does Batch Camera Renderer work with Cycles and Eevee?

Batch Camera Renderer works with both Cycles and Eevee, the two render engines it lists support for. That means you can batch out your saved camera shots using whichever engine your scene is set up for. When you hit Render All Shots, each shot is written to its own file, automatically named and organized into a folder, so the engine choice carries through to every output in the list.

Is Batch Camera Renderer free to use?

Batch Camera Renderer is listed as free in this catalog, and it's distributed under the GPL license. For current licensing terms, including any individual or studio options the developer offers, check the developer's page directly. The catalog listing here reflects a free entry, but licensing details can change, so treating the developer's page as the authoritative source is the safest approach. That page is the best place to confirm what's included before you download the add-on.

How does the viewport preview mode in Batch Camera Renderer work?

Batch Camera Renderer includes a quick viewport preview mode for taking fast screenshots, letting you review angles before committing to a full render. Alongside that, you save camera positions as named shots and can adjust focal length and depth of field on each one. When you're ready, Render All Shots processes the whole list, so the preview step helps you check framing before the longer render runs.

Similar plugins