
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by blenderustad·Modeling
Images © blenderustad. Used for product review; image policy.
Better Bend earns its place in the Blender library because it is built entirely with Geometry Nodes and stays open: you can open the node group, inspect the logic, and see exactly what runs on your geometry. It is GPL-3.0 licensed and ships with documentation.
Better Bend is a Geometry Nodes powered bend modifier for Blender that replaces the Simple Deform modifier's Bend mode with a direct, artist-facing interface. You select the axis your geometry runs along and Better Bend maps it to Blender's internal orientation automatically, then drag the bend amount to bend the mesh. Controls sit in a clean N-panel that uses progressive disclosure, keeping common settings visible and advanced ones one click away.
One-sided bending is a named Bend Style with Both Sides, Plus Side, and Minus Side options. Start and End limits update automatically or accept manual values in real Blender distance units. A Pivot and Rotation sub-panel moves the bend center in object-local space without touching the origin, the Bend Amount slider takes values beyond 360 degrees for coils and helices, and a Live Update toggle swaps real-time feedback for a manual Update button. Apply Settings to Selected pushes one configuration across every selected object.
The modifier sits in Blender's standard stack, stays non-destructive until you apply it, and preserves UV coordinates through deformation. Built entirely with Geometry Nodes, its node group is open to inspect, and it is GPL-3.0 licensed.
Better Bend - Geometry Nodes Bend Modifier With Intuitive Controls is best for hard surface modelers, product visualization artists, architectural visualization specialists, game asset creators, motion designers, and environment artists working with bent geometry in Blender.
Better Bend - Geometry Nodes Bend Modifier With Intuitive Controls is completely free to download and use.
Better Bend lives in Blender's standard modifier stack, so it behaves like any native modifier. You can add a Subdivision modifier before it for denser geometry, place a Mirror after it for symmetric pieces, or wrap it inside an Array for tiled curved segments. It stacks cleanly with every native Blender modifier and stays fully non-destructive until you deliberately apply it. UV coordinates are preserved through the deformation.
Better Bend is licensed under GPL-3.0, which the developer notes makes it suitable for studio adoption. It is built entirely with Geometry Nodes and is fully transparent rather than a compiled black box. You can open the node group directly, inspect the logic, and understand exactly what runs on your geometry. That openness lets you verify the modifier's behaviour yourself. For current licensing details, check the developer's page.
Better Bend supports bends beyond a full rotation through its Bend Amount slider, which accepts values greater than 360 degrees via direct input. The developer points to coils, springs, and helices as geometry that benefits from this range. You pick the axis your geometry runs along and set the bend amount to reach the angle you need. A Live Update toggle also lets you switch from real-time feedback to a manual Update button for controlled iteration on heavier meshes.
Better Bend exposes one-sided bending as a named Bend Style with three options: Both Sides, Plus Side, and Minus Side, each selectable in one click. The Start and End limits update automatically when you switch styles, or you can override them manually using real Blender distance units. A separate Pivot and Rotation sub-panel moves the bend center anywhere in object-local space without touching the object's origin, so your scene hierarchy stays intact through revisions.
Better Bend is listed as free in this catalog. It is released under the GPL-3.0 license, which the developer describes as suitable for studio adoption. Licensing and any current terms can change, so check the developer's page for the latest details before you rely on it in a commercial pipeline. Better Bend is a Geometry Nodes powered modifier that ships with documentation and stays non-destructive until you deliberately apply it.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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